When is explicit move needed for a return statement?












18















In a comment to another question Jonathan Wakely responds to my statement:




You never need explicit move for a local variable function return
value. It's implicit move there




->




... never say never ... You need an explicit move if the local variable
is not the same type as the return type, e.g. std::unique_ptr<base>
f() { auto p = std::make_unique<derived>(); p->foo(); return p; }
, but
if the types are the same it will move if possible ...




So it seems sometimes we may have to move a local variable on return.



The example



std::unique_ptr<base> f() { 
auto p = std::make_unique<derived>();
p->foo();
return p;
}


is nice in that it gives a compilation error



> prog.cpp:10:14: error: cannot convert ‘p’ from type
> ‘std::unique_ptr<derived>’ to type ‘std::unique_ptr<derived>&&’


but I'm wondering whether there is a good chance to detect this in general -- and is this here a limit of the language rules or of unique_ptr??










share|improve this question





























    18















    In a comment to another question Jonathan Wakely responds to my statement:




    You never need explicit move for a local variable function return
    value. It's implicit move there




    ->




    ... never say never ... You need an explicit move if the local variable
    is not the same type as the return type, e.g. std::unique_ptr<base>
    f() { auto p = std::make_unique<derived>(); p->foo(); return p; }
    , but
    if the types are the same it will move if possible ...




    So it seems sometimes we may have to move a local variable on return.



    The example



    std::unique_ptr<base> f() { 
    auto p = std::make_unique<derived>();
    p->foo();
    return p;
    }


    is nice in that it gives a compilation error



    > prog.cpp:10:14: error: cannot convert ‘p’ from type
    > ‘std::unique_ptr<derived>’ to type ‘std::unique_ptr<derived>&&’


    but I'm wondering whether there is a good chance to detect this in general -- and is this here a limit of the language rules or of unique_ptr??










    share|improve this question



























      18












      18








      18


      6






      In a comment to another question Jonathan Wakely responds to my statement:




      You never need explicit move for a local variable function return
      value. It's implicit move there




      ->




      ... never say never ... You need an explicit move if the local variable
      is not the same type as the return type, e.g. std::unique_ptr<base>
      f() { auto p = std::make_unique<derived>(); p->foo(); return p; }
      , but
      if the types are the same it will move if possible ...




      So it seems sometimes we may have to move a local variable on return.



      The example



      std::unique_ptr<base> f() { 
      auto p = std::make_unique<derived>();
      p->foo();
      return p;
      }


      is nice in that it gives a compilation error



      > prog.cpp:10:14: error: cannot convert ‘p’ from type
      > ‘std::unique_ptr<derived>’ to type ‘std::unique_ptr<derived>&&’


      but I'm wondering whether there is a good chance to detect this in general -- and is this here a limit of the language rules or of unique_ptr??










      share|improve this question
















      In a comment to another question Jonathan Wakely responds to my statement:




      You never need explicit move for a local variable function return
      value. It's implicit move there




      ->




      ... never say never ... You need an explicit move if the local variable
      is not the same type as the return type, e.g. std::unique_ptr<base>
      f() { auto p = std::make_unique<derived>(); p->foo(); return p; }
      , but
      if the types are the same it will move if possible ...




      So it seems sometimes we may have to move a local variable on return.



      The example



      std::unique_ptr<base> f() { 
      auto p = std::make_unique<derived>();
      p->foo();
      return p;
      }


      is nice in that it gives a compilation error



      > prog.cpp:10:14: error: cannot convert ‘p’ from type
      > ‘std::unique_ptr<derived>’ to type ‘std::unique_ptr<derived>&&’


      but I'm wondering whether there is a good chance to detect this in general -- and is this here a limit of the language rules or of unique_ptr??







      c++ c++11 return implicit-conversion move-semantics






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited May 23 '17 at 12:17









      Community

      11




      11










      asked Jul 5 '13 at 4:21









      Martin BaMartin Ba

      19.9k21117248




      19.9k21117248
























          1 Answer
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          22














          Update:



          Explicit move should not be needed in modern compiler versions.



          Core DR 1579 changed the rules so that the return value will be treated as an rvalue even when the types are not the same. GCC 5 implements the new rule, for C++11 as well as C++14.



          Original answer:



          This is not a limitation of unique_ptr, it's a limitation of the language, the same limitation applies to any return statement that calls a converting constructor taking an rvalue reference:



          struct U { };

          struct T {
          T(U&&) { }
          };

          T f() {
          U u;
          return u; // error, cannot bind lvalue to U&&
          }


          This will not compile because [class.copy]/32 says:




          When the criteria for elision of a copy operation are met or would be met save for the fact that the source object is a function parameter, and the object to be copied is designated by an lvalue, overload resolution to select the constructor for the copy is first performed as if the object were designated by an rvalue.




          This means that the expression in a return statement can only be treated as an rvalue if it is eligible for copy/move elision (aka NRVO) but that is too restrictive because it means it only applies when the type is exactly the same, even though the variable is always going out of scope so it would be reasonable to always treat is as an rvalue (technically as an xvalue, an expiring value.)



          This was recently suggested by Richard Smith (and previously by Xeo) and I think it's a very good idea.






          share|improve this answer





















          • 3





            I originally sent this suggestion to Mike and Richard a long time ago for consideration in Bristol, but it seems they didn't get to it. :(

            – Xeo
            Jul 5 '13 at 8:17






          • 2





            Oh, and here is the related Core / Evolution issue. Going through my mails again, it seems that Jeffrey Yasskin actually beat me to it. I added the suggestion to also move from subobjects of local variables, though. :)

            – Xeo
            Jul 5 '13 at 8:43








          • 2





            @Xeo A sensible state of an individual object isn't necessarily a sensible state in the context of a larger object which it contains. It certainly shouldn't for public members (as anyone can set them), but there are, with 100% certainty, numerous people who abuse public members and have (hopefully documented) requirements on what they may or may not contain. Therefore such a change could break legacy code.

            – Joe
            Jul 5 '13 at 11:29








          • 2





            The member might not be public, you might be returning it from a friend or member function that can access the object. I agree with @Joe that moving part of an object could break its invariants, so you'd either need a way to explicitly disable the implicit move, or be conservative and not do it for sub-objects

            – Jonathan Wakely
            Jul 5 '13 at 11:54






          • 3





            This should be updated to reflect the resolution of open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html#1579

            – T.C.
            Feb 18 '15 at 7:20













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          22














          Update:



          Explicit move should not be needed in modern compiler versions.



          Core DR 1579 changed the rules so that the return value will be treated as an rvalue even when the types are not the same. GCC 5 implements the new rule, for C++11 as well as C++14.



          Original answer:



          This is not a limitation of unique_ptr, it's a limitation of the language, the same limitation applies to any return statement that calls a converting constructor taking an rvalue reference:



          struct U { };

          struct T {
          T(U&&) { }
          };

          T f() {
          U u;
          return u; // error, cannot bind lvalue to U&&
          }


          This will not compile because [class.copy]/32 says:




          When the criteria for elision of a copy operation are met or would be met save for the fact that the source object is a function parameter, and the object to be copied is designated by an lvalue, overload resolution to select the constructor for the copy is first performed as if the object were designated by an rvalue.




          This means that the expression in a return statement can only be treated as an rvalue if it is eligible for copy/move elision (aka NRVO) but that is too restrictive because it means it only applies when the type is exactly the same, even though the variable is always going out of scope so it would be reasonable to always treat is as an rvalue (technically as an xvalue, an expiring value.)



          This was recently suggested by Richard Smith (and previously by Xeo) and I think it's a very good idea.






          share|improve this answer





















          • 3





            I originally sent this suggestion to Mike and Richard a long time ago for consideration in Bristol, but it seems they didn't get to it. :(

            – Xeo
            Jul 5 '13 at 8:17






          • 2





            Oh, and here is the related Core / Evolution issue. Going through my mails again, it seems that Jeffrey Yasskin actually beat me to it. I added the suggestion to also move from subobjects of local variables, though. :)

            – Xeo
            Jul 5 '13 at 8:43








          • 2





            @Xeo A sensible state of an individual object isn't necessarily a sensible state in the context of a larger object which it contains. It certainly shouldn't for public members (as anyone can set them), but there are, with 100% certainty, numerous people who abuse public members and have (hopefully documented) requirements on what they may or may not contain. Therefore such a change could break legacy code.

            – Joe
            Jul 5 '13 at 11:29








          • 2





            The member might not be public, you might be returning it from a friend or member function that can access the object. I agree with @Joe that moving part of an object could break its invariants, so you'd either need a way to explicitly disable the implicit move, or be conservative and not do it for sub-objects

            – Jonathan Wakely
            Jul 5 '13 at 11:54






          • 3





            This should be updated to reflect the resolution of open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html#1579

            – T.C.
            Feb 18 '15 at 7:20


















          22














          Update:



          Explicit move should not be needed in modern compiler versions.



          Core DR 1579 changed the rules so that the return value will be treated as an rvalue even when the types are not the same. GCC 5 implements the new rule, for C++11 as well as C++14.



          Original answer:



          This is not a limitation of unique_ptr, it's a limitation of the language, the same limitation applies to any return statement that calls a converting constructor taking an rvalue reference:



          struct U { };

          struct T {
          T(U&&) { }
          };

          T f() {
          U u;
          return u; // error, cannot bind lvalue to U&&
          }


          This will not compile because [class.copy]/32 says:




          When the criteria for elision of a copy operation are met or would be met save for the fact that the source object is a function parameter, and the object to be copied is designated by an lvalue, overload resolution to select the constructor for the copy is first performed as if the object were designated by an rvalue.




          This means that the expression in a return statement can only be treated as an rvalue if it is eligible for copy/move elision (aka NRVO) but that is too restrictive because it means it only applies when the type is exactly the same, even though the variable is always going out of scope so it would be reasonable to always treat is as an rvalue (technically as an xvalue, an expiring value.)



          This was recently suggested by Richard Smith (and previously by Xeo) and I think it's a very good idea.






          share|improve this answer





















          • 3





            I originally sent this suggestion to Mike and Richard a long time ago for consideration in Bristol, but it seems they didn't get to it. :(

            – Xeo
            Jul 5 '13 at 8:17






          • 2





            Oh, and here is the related Core / Evolution issue. Going through my mails again, it seems that Jeffrey Yasskin actually beat me to it. I added the suggestion to also move from subobjects of local variables, though. :)

            – Xeo
            Jul 5 '13 at 8:43








          • 2





            @Xeo A sensible state of an individual object isn't necessarily a sensible state in the context of a larger object which it contains. It certainly shouldn't for public members (as anyone can set them), but there are, with 100% certainty, numerous people who abuse public members and have (hopefully documented) requirements on what they may or may not contain. Therefore such a change could break legacy code.

            – Joe
            Jul 5 '13 at 11:29








          • 2





            The member might not be public, you might be returning it from a friend or member function that can access the object. I agree with @Joe that moving part of an object could break its invariants, so you'd either need a way to explicitly disable the implicit move, or be conservative and not do it for sub-objects

            – Jonathan Wakely
            Jul 5 '13 at 11:54






          • 3





            This should be updated to reflect the resolution of open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html#1579

            – T.C.
            Feb 18 '15 at 7:20
















          22












          22








          22







          Update:



          Explicit move should not be needed in modern compiler versions.



          Core DR 1579 changed the rules so that the return value will be treated as an rvalue even when the types are not the same. GCC 5 implements the new rule, for C++11 as well as C++14.



          Original answer:



          This is not a limitation of unique_ptr, it's a limitation of the language, the same limitation applies to any return statement that calls a converting constructor taking an rvalue reference:



          struct U { };

          struct T {
          T(U&&) { }
          };

          T f() {
          U u;
          return u; // error, cannot bind lvalue to U&&
          }


          This will not compile because [class.copy]/32 says:




          When the criteria for elision of a copy operation are met or would be met save for the fact that the source object is a function parameter, and the object to be copied is designated by an lvalue, overload resolution to select the constructor for the copy is first performed as if the object were designated by an rvalue.




          This means that the expression in a return statement can only be treated as an rvalue if it is eligible for copy/move elision (aka NRVO) but that is too restrictive because it means it only applies when the type is exactly the same, even though the variable is always going out of scope so it would be reasonable to always treat is as an rvalue (technically as an xvalue, an expiring value.)



          This was recently suggested by Richard Smith (and previously by Xeo) and I think it's a very good idea.






          share|improve this answer















          Update:



          Explicit move should not be needed in modern compiler versions.



          Core DR 1579 changed the rules so that the return value will be treated as an rvalue even when the types are not the same. GCC 5 implements the new rule, for C++11 as well as C++14.



          Original answer:



          This is not a limitation of unique_ptr, it's a limitation of the language, the same limitation applies to any return statement that calls a converting constructor taking an rvalue reference:



          struct U { };

          struct T {
          T(U&&) { }
          };

          T f() {
          U u;
          return u; // error, cannot bind lvalue to U&&
          }


          This will not compile because [class.copy]/32 says:




          When the criteria for elision of a copy operation are met or would be met save for the fact that the source object is a function parameter, and the object to be copied is designated by an lvalue, overload resolution to select the constructor for the copy is first performed as if the object were designated by an rvalue.




          This means that the expression in a return statement can only be treated as an rvalue if it is eligible for copy/move elision (aka NRVO) but that is too restrictive because it means it only applies when the type is exactly the same, even though the variable is always going out of scope so it would be reasonable to always treat is as an rvalue (technically as an xvalue, an expiring value.)



          This was recently suggested by Richard Smith (and previously by Xeo) and I think it's a very good idea.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited May 23 '17 at 12:02









          Community

          11




          11










          answered Jul 5 '13 at 7:42









          Jonathan WakelyJonathan Wakely

          131k16239408




          131k16239408








          • 3





            I originally sent this suggestion to Mike and Richard a long time ago for consideration in Bristol, but it seems they didn't get to it. :(

            – Xeo
            Jul 5 '13 at 8:17






          • 2





            Oh, and here is the related Core / Evolution issue. Going through my mails again, it seems that Jeffrey Yasskin actually beat me to it. I added the suggestion to also move from subobjects of local variables, though. :)

            – Xeo
            Jul 5 '13 at 8:43








          • 2





            @Xeo A sensible state of an individual object isn't necessarily a sensible state in the context of a larger object which it contains. It certainly shouldn't for public members (as anyone can set them), but there are, with 100% certainty, numerous people who abuse public members and have (hopefully documented) requirements on what they may or may not contain. Therefore such a change could break legacy code.

            – Joe
            Jul 5 '13 at 11:29








          • 2





            The member might not be public, you might be returning it from a friend or member function that can access the object. I agree with @Joe that moving part of an object could break its invariants, so you'd either need a way to explicitly disable the implicit move, or be conservative and not do it for sub-objects

            – Jonathan Wakely
            Jul 5 '13 at 11:54






          • 3





            This should be updated to reflect the resolution of open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html#1579

            – T.C.
            Feb 18 '15 at 7:20
















          • 3





            I originally sent this suggestion to Mike and Richard a long time ago for consideration in Bristol, but it seems they didn't get to it. :(

            – Xeo
            Jul 5 '13 at 8:17






          • 2





            Oh, and here is the related Core / Evolution issue. Going through my mails again, it seems that Jeffrey Yasskin actually beat me to it. I added the suggestion to also move from subobjects of local variables, though. :)

            – Xeo
            Jul 5 '13 at 8:43








          • 2





            @Xeo A sensible state of an individual object isn't necessarily a sensible state in the context of a larger object which it contains. It certainly shouldn't for public members (as anyone can set them), but there are, with 100% certainty, numerous people who abuse public members and have (hopefully documented) requirements on what they may or may not contain. Therefore such a change could break legacy code.

            – Joe
            Jul 5 '13 at 11:29








          • 2





            The member might not be public, you might be returning it from a friend or member function that can access the object. I agree with @Joe that moving part of an object could break its invariants, so you'd either need a way to explicitly disable the implicit move, or be conservative and not do it for sub-objects

            – Jonathan Wakely
            Jul 5 '13 at 11:54






          • 3





            This should be updated to reflect the resolution of open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html#1579

            – T.C.
            Feb 18 '15 at 7:20










          3




          3





          I originally sent this suggestion to Mike and Richard a long time ago for consideration in Bristol, but it seems they didn't get to it. :(

          – Xeo
          Jul 5 '13 at 8:17





          I originally sent this suggestion to Mike and Richard a long time ago for consideration in Bristol, but it seems they didn't get to it. :(

          – Xeo
          Jul 5 '13 at 8:17




          2




          2





          Oh, and here is the related Core / Evolution issue. Going through my mails again, it seems that Jeffrey Yasskin actually beat me to it. I added the suggestion to also move from subobjects of local variables, though. :)

          – Xeo
          Jul 5 '13 at 8:43







          Oh, and here is the related Core / Evolution issue. Going through my mails again, it seems that Jeffrey Yasskin actually beat me to it. I added the suggestion to also move from subobjects of local variables, though. :)

          – Xeo
          Jul 5 '13 at 8:43






          2




          2





          @Xeo A sensible state of an individual object isn't necessarily a sensible state in the context of a larger object which it contains. It certainly shouldn't for public members (as anyone can set them), but there are, with 100% certainty, numerous people who abuse public members and have (hopefully documented) requirements on what they may or may not contain. Therefore such a change could break legacy code.

          – Joe
          Jul 5 '13 at 11:29







          @Xeo A sensible state of an individual object isn't necessarily a sensible state in the context of a larger object which it contains. It certainly shouldn't for public members (as anyone can set them), but there are, with 100% certainty, numerous people who abuse public members and have (hopefully documented) requirements on what they may or may not contain. Therefore such a change could break legacy code.

          – Joe
          Jul 5 '13 at 11:29






          2




          2





          The member might not be public, you might be returning it from a friend or member function that can access the object. I agree with @Joe that moving part of an object could break its invariants, so you'd either need a way to explicitly disable the implicit move, or be conservative and not do it for sub-objects

          – Jonathan Wakely
          Jul 5 '13 at 11:54





          The member might not be public, you might be returning it from a friend or member function that can access the object. I agree with @Joe that moving part of an object could break its invariants, so you'd either need a way to explicitly disable the implicit move, or be conservative and not do it for sub-objects

          – Jonathan Wakely
          Jul 5 '13 at 11:54




          3




          3





          This should be updated to reflect the resolution of open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html#1579

          – T.C.
          Feb 18 '15 at 7:20







          This should be updated to reflect the resolution of open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html#1579

          – T.C.
          Feb 18 '15 at 7:20






















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