Objective-C :: Play music by sentence
I am making Shadowing application . I have in trouble that play music by sentence.
like this ,...
If Music is given this "hello world. super world" , I want to do like this...
@implementation
....
MPMusicPlayerController *musicPlayer;
- (void) playMusicByOneSentence
{
//[musicPlayer play] is play a whole song. I want to play song by each sentence and sleep 5 sec.
//[musicPlayer play];
// I want to like following like this
[musicPlayer playByOneSentence];
}
}
playByOneSentenc
method is continue play sound one sentence, and stop 5 sec until finished a whole song.
But I have no idea like above this action. Objective-C's play
method is just play a whole music.
Do you have any idea?
objective-c playback
add a comment |
I am making Shadowing application . I have in trouble that play music by sentence.
like this ,...
If Music is given this "hello world. super world" , I want to do like this...
@implementation
....
MPMusicPlayerController *musicPlayer;
- (void) playMusicByOneSentence
{
//[musicPlayer play] is play a whole song. I want to play song by each sentence and sleep 5 sec.
//[musicPlayer play];
// I want to like following like this
[musicPlayer playByOneSentence];
}
}
playByOneSentenc
method is continue play sound one sentence, and stop 5 sec until finished a whole song.
But I have no idea like above this action. Objective-C's play
method is just play a whole music.
Do you have any idea?
objective-c playback
please clarify what you want and what have you tried
– MaKo
May 8 '12 at 5:24
I've edit my question. I hope you see my question, thanks.
– nobinobiru
May 8 '12 at 5:40
add a comment |
I am making Shadowing application . I have in trouble that play music by sentence.
like this ,...
If Music is given this "hello world. super world" , I want to do like this...
@implementation
....
MPMusicPlayerController *musicPlayer;
- (void) playMusicByOneSentence
{
//[musicPlayer play] is play a whole song. I want to play song by each sentence and sleep 5 sec.
//[musicPlayer play];
// I want to like following like this
[musicPlayer playByOneSentence];
}
}
playByOneSentenc
method is continue play sound one sentence, and stop 5 sec until finished a whole song.
But I have no idea like above this action. Objective-C's play
method is just play a whole music.
Do you have any idea?
objective-c playback
I am making Shadowing application . I have in trouble that play music by sentence.
like this ,...
If Music is given this "hello world. super world" , I want to do like this...
@implementation
....
MPMusicPlayerController *musicPlayer;
- (void) playMusicByOneSentence
{
//[musicPlayer play] is play a whole song. I want to play song by each sentence and sleep 5 sec.
//[musicPlayer play];
// I want to like following like this
[musicPlayer playByOneSentence];
}
}
playByOneSentenc
method is continue play sound one sentence, and stop 5 sec until finished a whole song.
But I have no idea like above this action. Objective-C's play
method is just play a whole music.
Do you have any idea?
objective-c playback
objective-c playback
edited Dec 29 '18 at 13:08
Matthieu Brucher
14.4k32140
14.4k32140
asked May 8 '12 at 5:22
nobinobirunobinobiru
4221026
4221026
please clarify what you want and what have you tried
– MaKo
May 8 '12 at 5:24
I've edit my question. I hope you see my question, thanks.
– nobinobiru
May 8 '12 at 5:40
add a comment |
please clarify what you want and what have you tried
– MaKo
May 8 '12 at 5:24
I've edit my question. I hope you see my question, thanks.
– nobinobiru
May 8 '12 at 5:40
please clarify what you want and what have you tried
– MaKo
May 8 '12 at 5:24
please clarify what you want and what have you tried
– MaKo
May 8 '12 at 5:24
I've edit my question. I hope you see my question, thanks.
– nobinobiru
May 8 '12 at 5:40
I've edit my question. I hope you see my question, thanks.
– nobinobiru
May 8 '12 at 5:40
add a comment |
1 Answer
1
active
oldest
votes
One way to handle this would be to slice your music into separate files and then play each of them separately.
If you give a logical naming scheme to the files (e.g. sound1.mp3, sound2.mp3,..., sound42.mp3) you can easily loop through the files and play them as needed or store the information on file names and pauses in a plist to be loaded into a dictionary at runtime.
It is good advice, I try do that. Thanks.
– nobinobiru
May 9 '12 at 13:17
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
One way to handle this would be to slice your music into separate files and then play each of them separately.
If you give a logical naming scheme to the files (e.g. sound1.mp3, sound2.mp3,..., sound42.mp3) you can easily loop through the files and play them as needed or store the information on file names and pauses in a plist to be loaded into a dictionary at runtime.
It is good advice, I try do that. Thanks.
– nobinobiru
May 9 '12 at 13:17
add a comment |
One way to handle this would be to slice your music into separate files and then play each of them separately.
If you give a logical naming scheme to the files (e.g. sound1.mp3, sound2.mp3,..., sound42.mp3) you can easily loop through the files and play them as needed or store the information on file names and pauses in a plist to be loaded into a dictionary at runtime.
It is good advice, I try do that. Thanks.
– nobinobiru
May 9 '12 at 13:17
add a comment |
One way to handle this would be to slice your music into separate files and then play each of them separately.
If you give a logical naming scheme to the files (e.g. sound1.mp3, sound2.mp3,..., sound42.mp3) you can easily loop through the files and play them as needed or store the information on file names and pauses in a plist to be loaded into a dictionary at runtime.
One way to handle this would be to slice your music into separate files and then play each of them separately.
If you give a logical naming scheme to the files (e.g. sound1.mp3, sound2.mp3,..., sound42.mp3) you can easily loop through the files and play them as needed or store the information on file names and pauses in a plist to be loaded into a dictionary at runtime.
answered May 8 '12 at 5:31
0x900x90
4,36912349
4,36912349
It is good advice, I try do that. Thanks.
– nobinobiru
May 9 '12 at 13:17
add a comment |
It is good advice, I try do that. Thanks.
– nobinobiru
May 9 '12 at 13:17
It is good advice, I try do that. Thanks.
– nobinobiru
May 9 '12 at 13:17
It is good advice, I try do that. Thanks.
– nobinobiru
May 9 '12 at 13:17
add a comment |
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please clarify what you want and what have you tried
– MaKo
May 8 '12 at 5:24
I've edit my question. I hope you see my question, thanks.
– nobinobiru
May 8 '12 at 5:40