Osmdroid map rotation

Multi tool use
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4















I am doing osmdroid map project. I am using custom tiles for map. Can anyone tell me how to rotate the custom tiles map?










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  • Maybe this ?

    – Fabio Cardoso
    Apr 5 '13 at 13:13
















4















I am doing osmdroid map project. I am using custom tiles for map. Can anyone tell me how to rotate the custom tiles map?










share|improve this question

























  • Maybe this ?

    – Fabio Cardoso
    Apr 5 '13 at 13:13














4












4








4


1






I am doing osmdroid map project. I am using custom tiles for map. Can anyone tell me how to rotate the custom tiles map?










share|improve this question
















I am doing osmdroid map project. I am using custom tiles for map. Can anyone tell me how to rotate the custom tiles map?







android map rotation tiles osmdroid






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share|improve this question













share|improve this question




share|improve this question








edited Dec 22 '13 at 11:49









SeyedPooya Soofbaf

2,29812231




2,29812231










asked Apr 5 '13 at 13:12









PalanichamyPalanichamy

5629




5629













  • Maybe this ?

    – Fabio Cardoso
    Apr 5 '13 at 13:13



















  • Maybe this ?

    – Fabio Cardoso
    Apr 5 '13 at 13:13

















Maybe this ?

– Fabio Cardoso
Apr 5 '13 at 13:13





Maybe this ?

– Fabio Cardoso
Apr 5 '13 at 13:13












2 Answers
2






active

oldest

votes


















5














The latest version of osmdroid includes the ability to rotate the maps.



mMapView.setMapOrientation(45.0f);


The latest samples application also includes a rotation gesture overlay for rotating the maps with a two-finger rotate gesture.






share|improve this answer
























  • Thanks for your Answer sir. I am using shapefiles for map. This code just change the orientation only. It willn`t rotate the map.

    – Palanichamy
    May 10 '13 at 13:38











  • I don't understand what you're saying - are you saying it doesn't rotate the shapefiles? How are you adding them?

    – kurtzmarc
    May 10 '13 at 15:52











  • I am just convert the shapefiles into tiles using tilemill. The tiles used for map. So I can rotate the tiles(Map) for the purpose of the navigation. So kindly provide your suggestion and sample codes. Thank you Sir!!!!!!

    – Palanichamy
    May 11 '13 at 5:11






  • 1





    If you call setMapOrientation it will rotate the maps including the tiles. If there is something specifically not working then you must clearly state what is not rotating properly. A screen shot would be the most helpful.

    – kurtzmarc
    May 11 '13 at 20:08





















0














RotationGestureOverlay mRotationGestureOverlay = new RotationGestureOverlay(context, map);
mRotationGestureOverlay.setEnabled(true);
map.setMultiTouchControls(true);
map.getOverlays().add(mRotationGestureOverlay);





share|improve this answer





















  • 1





    Answers containing code only is bad answers. Add a description, please.

    – Dmytro Dadyka
    Dec 31 '18 at 9:14













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2 Answers
2






active

oldest

votes








2 Answers
2






active

oldest

votes









active

oldest

votes






active

oldest

votes









5














The latest version of osmdroid includes the ability to rotate the maps.



mMapView.setMapOrientation(45.0f);


The latest samples application also includes a rotation gesture overlay for rotating the maps with a two-finger rotate gesture.






share|improve this answer
























  • Thanks for your Answer sir. I am using shapefiles for map. This code just change the orientation only. It willn`t rotate the map.

    – Palanichamy
    May 10 '13 at 13:38











  • I don't understand what you're saying - are you saying it doesn't rotate the shapefiles? How are you adding them?

    – kurtzmarc
    May 10 '13 at 15:52











  • I am just convert the shapefiles into tiles using tilemill. The tiles used for map. So I can rotate the tiles(Map) for the purpose of the navigation. So kindly provide your suggestion and sample codes. Thank you Sir!!!!!!

    – Palanichamy
    May 11 '13 at 5:11






  • 1





    If you call setMapOrientation it will rotate the maps including the tiles. If there is something specifically not working then you must clearly state what is not rotating properly. A screen shot would be the most helpful.

    – kurtzmarc
    May 11 '13 at 20:08


















5














The latest version of osmdroid includes the ability to rotate the maps.



mMapView.setMapOrientation(45.0f);


The latest samples application also includes a rotation gesture overlay for rotating the maps with a two-finger rotate gesture.






share|improve this answer
























  • Thanks for your Answer sir. I am using shapefiles for map. This code just change the orientation only. It willn`t rotate the map.

    – Palanichamy
    May 10 '13 at 13:38











  • I don't understand what you're saying - are you saying it doesn't rotate the shapefiles? How are you adding them?

    – kurtzmarc
    May 10 '13 at 15:52











  • I am just convert the shapefiles into tiles using tilemill. The tiles used for map. So I can rotate the tiles(Map) for the purpose of the navigation. So kindly provide your suggestion and sample codes. Thank you Sir!!!!!!

    – Palanichamy
    May 11 '13 at 5:11






  • 1





    If you call setMapOrientation it will rotate the maps including the tiles. If there is something specifically not working then you must clearly state what is not rotating properly. A screen shot would be the most helpful.

    – kurtzmarc
    May 11 '13 at 20:08
















5












5








5







The latest version of osmdroid includes the ability to rotate the maps.



mMapView.setMapOrientation(45.0f);


The latest samples application also includes a rotation gesture overlay for rotating the maps with a two-finger rotate gesture.






share|improve this answer













The latest version of osmdroid includes the ability to rotate the maps.



mMapView.setMapOrientation(45.0f);


The latest samples application also includes a rotation gesture overlay for rotating the maps with a two-finger rotate gesture.







share|improve this answer












share|improve this answer



share|improve this answer










answered Apr 12 '13 at 2:01









kurtzmarckurtzmarc

2,79111834




2,79111834













  • Thanks for your Answer sir. I am using shapefiles for map. This code just change the orientation only. It willn`t rotate the map.

    – Palanichamy
    May 10 '13 at 13:38











  • I don't understand what you're saying - are you saying it doesn't rotate the shapefiles? How are you adding them?

    – kurtzmarc
    May 10 '13 at 15:52











  • I am just convert the shapefiles into tiles using tilemill. The tiles used for map. So I can rotate the tiles(Map) for the purpose of the navigation. So kindly provide your suggestion and sample codes. Thank you Sir!!!!!!

    – Palanichamy
    May 11 '13 at 5:11






  • 1





    If you call setMapOrientation it will rotate the maps including the tiles. If there is something specifically not working then you must clearly state what is not rotating properly. A screen shot would be the most helpful.

    – kurtzmarc
    May 11 '13 at 20:08





















  • Thanks for your Answer sir. I am using shapefiles for map. This code just change the orientation only. It willn`t rotate the map.

    – Palanichamy
    May 10 '13 at 13:38











  • I don't understand what you're saying - are you saying it doesn't rotate the shapefiles? How are you adding them?

    – kurtzmarc
    May 10 '13 at 15:52











  • I am just convert the shapefiles into tiles using tilemill. The tiles used for map. So I can rotate the tiles(Map) for the purpose of the navigation. So kindly provide your suggestion and sample codes. Thank you Sir!!!!!!

    – Palanichamy
    May 11 '13 at 5:11






  • 1





    If you call setMapOrientation it will rotate the maps including the tiles. If there is something specifically not working then you must clearly state what is not rotating properly. A screen shot would be the most helpful.

    – kurtzmarc
    May 11 '13 at 20:08



















Thanks for your Answer sir. I am using shapefiles for map. This code just change the orientation only. It willn`t rotate the map.

– Palanichamy
May 10 '13 at 13:38





Thanks for your Answer sir. I am using shapefiles for map. This code just change the orientation only. It willn`t rotate the map.

– Palanichamy
May 10 '13 at 13:38













I don't understand what you're saying - are you saying it doesn't rotate the shapefiles? How are you adding them?

– kurtzmarc
May 10 '13 at 15:52





I don't understand what you're saying - are you saying it doesn't rotate the shapefiles? How are you adding them?

– kurtzmarc
May 10 '13 at 15:52













I am just convert the shapefiles into tiles using tilemill. The tiles used for map. So I can rotate the tiles(Map) for the purpose of the navigation. So kindly provide your suggestion and sample codes. Thank you Sir!!!!!!

– Palanichamy
May 11 '13 at 5:11





I am just convert the shapefiles into tiles using tilemill. The tiles used for map. So I can rotate the tiles(Map) for the purpose of the navigation. So kindly provide your suggestion and sample codes. Thank you Sir!!!!!!

– Palanichamy
May 11 '13 at 5:11




1




1





If you call setMapOrientation it will rotate the maps including the tiles. If there is something specifically not working then you must clearly state what is not rotating properly. A screen shot would be the most helpful.

– kurtzmarc
May 11 '13 at 20:08







If you call setMapOrientation it will rotate the maps including the tiles. If there is something specifically not working then you must clearly state what is not rotating properly. A screen shot would be the most helpful.

– kurtzmarc
May 11 '13 at 20:08















0














RotationGestureOverlay mRotationGestureOverlay = new RotationGestureOverlay(context, map);
mRotationGestureOverlay.setEnabled(true);
map.setMultiTouchControls(true);
map.getOverlays().add(mRotationGestureOverlay);





share|improve this answer





















  • 1





    Answers containing code only is bad answers. Add a description, please.

    – Dmytro Dadyka
    Dec 31 '18 at 9:14


















0














RotationGestureOverlay mRotationGestureOverlay = new RotationGestureOverlay(context, map);
mRotationGestureOverlay.setEnabled(true);
map.setMultiTouchControls(true);
map.getOverlays().add(mRotationGestureOverlay);





share|improve this answer





















  • 1





    Answers containing code only is bad answers. Add a description, please.

    – Dmytro Dadyka
    Dec 31 '18 at 9:14
















0












0








0







RotationGestureOverlay mRotationGestureOverlay = new RotationGestureOverlay(context, map);
mRotationGestureOverlay.setEnabled(true);
map.setMultiTouchControls(true);
map.getOverlays().add(mRotationGestureOverlay);





share|improve this answer















RotationGestureOverlay mRotationGestureOverlay = new RotationGestureOverlay(context, map);
mRotationGestureOverlay.setEnabled(true);
map.setMultiTouchControls(true);
map.getOverlays().add(mRotationGestureOverlay);






share|improve this answer














share|improve this answer



share|improve this answer








edited Dec 31 '18 at 17:43









Federico Grandi

3,04821229




3,04821229










answered Dec 31 '18 at 9:06









Golnar sheikh bahaieGolnar sheikh bahaie

1




1








  • 1





    Answers containing code only is bad answers. Add a description, please.

    – Dmytro Dadyka
    Dec 31 '18 at 9:14
















  • 1





    Answers containing code only is bad answers. Add a description, please.

    – Dmytro Dadyka
    Dec 31 '18 at 9:14










1




1





Answers containing code only is bad answers. Add a description, please.

– Dmytro Dadyka
Dec 31 '18 at 9:14







Answers containing code only is bad answers. Add a description, please.

– Dmytro Dadyka
Dec 31 '18 at 9:14




















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