how to design a class that where I can store and retrieve data using class properties/method





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I would like to do something like below where I should be able to store and retrieve data though class properties or method,



 //set the value
var someObject = {... };

var newMessage = new Message(JsonConvert.SerializeObject(someObject))
{
ContentType = "application/json"
};

//get the value
Message message;
var x = message.GetBody<string>()


I tried creating class like below, but have to supply body for method. How to design this class?



public class Message
{
public Message(object serializableObject);
public string SessionId { get; set; }
public string ContentType { get; set; }

public T GetBody<T>();
}









share|improve this question























  • I have no idea what you expect e.g. x to be equal to at the end of the first snippet. Maybe it's clear to you but bear in mind we have no context here to work out what you're doing.

    – Damien_The_Unbeliever
    Jan 4 at 10:48











  • Ok, ignore the get part. Can we design a class where I'm setting the value

    – user584018
    Jan 4 at 10:54











  • It should be noted that JsonConvert.SerializeObject(someObject) returns a string, so why does your constructor public Message(object serializableObject) use object instead of string?

    – Peter B
    Jan 4 at 11:01




















1















I would like to do something like below where I should be able to store and retrieve data though class properties or method,



 //set the value
var someObject = {... };

var newMessage = new Message(JsonConvert.SerializeObject(someObject))
{
ContentType = "application/json"
};

//get the value
Message message;
var x = message.GetBody<string>()


I tried creating class like below, but have to supply body for method. How to design this class?



public class Message
{
public Message(object serializableObject);
public string SessionId { get; set; }
public string ContentType { get; set; }

public T GetBody<T>();
}









share|improve this question























  • I have no idea what you expect e.g. x to be equal to at the end of the first snippet. Maybe it's clear to you but bear in mind we have no context here to work out what you're doing.

    – Damien_The_Unbeliever
    Jan 4 at 10:48











  • Ok, ignore the get part. Can we design a class where I'm setting the value

    – user584018
    Jan 4 at 10:54











  • It should be noted that JsonConvert.SerializeObject(someObject) returns a string, so why does your constructor public Message(object serializableObject) use object instead of string?

    – Peter B
    Jan 4 at 11:01
















1












1








1








I would like to do something like below where I should be able to store and retrieve data though class properties or method,



 //set the value
var someObject = {... };

var newMessage = new Message(JsonConvert.SerializeObject(someObject))
{
ContentType = "application/json"
};

//get the value
Message message;
var x = message.GetBody<string>()


I tried creating class like below, but have to supply body for method. How to design this class?



public class Message
{
public Message(object serializableObject);
public string SessionId { get; set; }
public string ContentType { get; set; }

public T GetBody<T>();
}









share|improve this question














I would like to do something like below where I should be able to store and retrieve data though class properties or method,



 //set the value
var someObject = {... };

var newMessage = new Message(JsonConvert.SerializeObject(someObject))
{
ContentType = "application/json"
};

//get the value
Message message;
var x = message.GetBody<string>()


I tried creating class like below, but have to supply body for method. How to design this class?



public class Message
{
public Message(object serializableObject);
public string SessionId { get; set; }
public string ContentType { get; set; }

public T GetBody<T>();
}






c#






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asked Jan 4 at 10:38









user584018user584018

1,89993150




1,89993150













  • I have no idea what you expect e.g. x to be equal to at the end of the first snippet. Maybe it's clear to you but bear in mind we have no context here to work out what you're doing.

    – Damien_The_Unbeliever
    Jan 4 at 10:48











  • Ok, ignore the get part. Can we design a class where I'm setting the value

    – user584018
    Jan 4 at 10:54











  • It should be noted that JsonConvert.SerializeObject(someObject) returns a string, so why does your constructor public Message(object serializableObject) use object instead of string?

    – Peter B
    Jan 4 at 11:01





















  • I have no idea what you expect e.g. x to be equal to at the end of the first snippet. Maybe it's clear to you but bear in mind we have no context here to work out what you're doing.

    – Damien_The_Unbeliever
    Jan 4 at 10:48











  • Ok, ignore the get part. Can we design a class where I'm setting the value

    – user584018
    Jan 4 at 10:54











  • It should be noted that JsonConvert.SerializeObject(someObject) returns a string, so why does your constructor public Message(object serializableObject) use object instead of string?

    – Peter B
    Jan 4 at 11:01



















I have no idea what you expect e.g. x to be equal to at the end of the first snippet. Maybe it's clear to you but bear in mind we have no context here to work out what you're doing.

– Damien_The_Unbeliever
Jan 4 at 10:48





I have no idea what you expect e.g. x to be equal to at the end of the first snippet. Maybe it's clear to you but bear in mind we have no context here to work out what you're doing.

– Damien_The_Unbeliever
Jan 4 at 10:48













Ok, ignore the get part. Can we design a class where I'm setting the value

– user584018
Jan 4 at 10:54





Ok, ignore the get part. Can we design a class where I'm setting the value

– user584018
Jan 4 at 10:54













It should be noted that JsonConvert.SerializeObject(someObject) returns a string, so why does your constructor public Message(object serializableObject) use object instead of string?

– Peter B
Jan 4 at 11:01







It should be noted that JsonConvert.SerializeObject(someObject) returns a string, so why does your constructor public Message(object serializableObject) use object instead of string?

– Peter B
Jan 4 at 11:01














1 Answer
1






active

oldest

votes


















1














I think I understand your question, but you've missed out on the constructor



new Message(JsonConvert.SerializeObject(someObject)) //<-- string is passed


I think you have misinterpreted the JsonConvert.SerializeObject(someObject) statement, it will return a string not an object. Whereas you have used the incorrect type as an argument for your constructor.



public Message(object serializableObject); // should be a string


To correct your class, you need to design it the following way...



public class Message
{
private readonly string _json;

public Message(string json)
{
_json = json;
}

public string GetBody() // not generic, but you get the idea now.
{
return json;
}
}





share|improve this answer
























  • Yes, Thanks!!!!

    – user584018
    Jan 4 at 10:59












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1 Answer
1






active

oldest

votes








1 Answer
1






active

oldest

votes









active

oldest

votes






active

oldest

votes









1














I think I understand your question, but you've missed out on the constructor



new Message(JsonConvert.SerializeObject(someObject)) //<-- string is passed


I think you have misinterpreted the JsonConvert.SerializeObject(someObject) statement, it will return a string not an object. Whereas you have used the incorrect type as an argument for your constructor.



public Message(object serializableObject); // should be a string


To correct your class, you need to design it the following way...



public class Message
{
private readonly string _json;

public Message(string json)
{
_json = json;
}

public string GetBody() // not generic, but you get the idea now.
{
return json;
}
}





share|improve this answer
























  • Yes, Thanks!!!!

    – user584018
    Jan 4 at 10:59
















1














I think I understand your question, but you've missed out on the constructor



new Message(JsonConvert.SerializeObject(someObject)) //<-- string is passed


I think you have misinterpreted the JsonConvert.SerializeObject(someObject) statement, it will return a string not an object. Whereas you have used the incorrect type as an argument for your constructor.



public Message(object serializableObject); // should be a string


To correct your class, you need to design it the following way...



public class Message
{
private readonly string _json;

public Message(string json)
{
_json = json;
}

public string GetBody() // not generic, but you get the idea now.
{
return json;
}
}





share|improve this answer
























  • Yes, Thanks!!!!

    – user584018
    Jan 4 at 10:59














1












1








1







I think I understand your question, but you've missed out on the constructor



new Message(JsonConvert.SerializeObject(someObject)) //<-- string is passed


I think you have misinterpreted the JsonConvert.SerializeObject(someObject) statement, it will return a string not an object. Whereas you have used the incorrect type as an argument for your constructor.



public Message(object serializableObject); // should be a string


To correct your class, you need to design it the following way...



public class Message
{
private readonly string _json;

public Message(string json)
{
_json = json;
}

public string GetBody() // not generic, but you get the idea now.
{
return json;
}
}





share|improve this answer













I think I understand your question, but you've missed out on the constructor



new Message(JsonConvert.SerializeObject(someObject)) //<-- string is passed


I think you have misinterpreted the JsonConvert.SerializeObject(someObject) statement, it will return a string not an object. Whereas you have used the incorrect type as an argument for your constructor.



public Message(object serializableObject); // should be a string


To correct your class, you need to design it the following way...



public class Message
{
private readonly string _json;

public Message(string json)
{
_json = json;
}

public string GetBody() // not generic, but you get the idea now.
{
return json;
}
}






share|improve this answer












share|improve this answer



share|improve this answer










answered Jan 4 at 10:55









SvekSvek

6,52732348




6,52732348













  • Yes, Thanks!!!!

    – user584018
    Jan 4 at 10:59



















  • Yes, Thanks!!!!

    – user584018
    Jan 4 at 10:59

















Yes, Thanks!!!!

– user584018
Jan 4 at 10:59





Yes, Thanks!!!!

– user584018
Jan 4 at 10:59




















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