dealing with autoreleased objects within dispatch_sync
What is the best solution to avoid bad access in this kind of situations ?
__block NSString* string;
dispatch_sync(dispatch_get_main_queue(), ^{
string = [NSString stringWithString:@"I'm autoreleased!"];
});
NSLog(@"My string is: %@", string);
I changed my code to this:
NSMutableString *string = [[NSMutableString alloc] init];
dispatch_sync(dispatch_get_main_queue(), ^{
[string appendString:@"I'm autoreleased!"];
});
NSLog(@"My string is: %@", string);
[string release];
but I was wondering if there no better solutions
objective-c-blocks autorelease unsafe-unretained
add a comment |
What is the best solution to avoid bad access in this kind of situations ?
__block NSString* string;
dispatch_sync(dispatch_get_main_queue(), ^{
string = [NSString stringWithString:@"I'm autoreleased!"];
});
NSLog(@"My string is: %@", string);
I changed my code to this:
NSMutableString *string = [[NSMutableString alloc] init];
dispatch_sync(dispatch_get_main_queue(), ^{
[string appendString:@"I'm autoreleased!"];
});
NSLog(@"My string is: %@", string);
[string release];
but I was wondering if there no better solutions
objective-c-blocks autorelease unsafe-unretained
add a comment |
What is the best solution to avoid bad access in this kind of situations ?
__block NSString* string;
dispatch_sync(dispatch_get_main_queue(), ^{
string = [NSString stringWithString:@"I'm autoreleased!"];
});
NSLog(@"My string is: %@", string);
I changed my code to this:
NSMutableString *string = [[NSMutableString alloc] init];
dispatch_sync(dispatch_get_main_queue(), ^{
[string appendString:@"I'm autoreleased!"];
});
NSLog(@"My string is: %@", string);
[string release];
but I was wondering if there no better solutions
objective-c-blocks autorelease unsafe-unretained
What is the best solution to avoid bad access in this kind of situations ?
__block NSString* string;
dispatch_sync(dispatch_get_main_queue(), ^{
string = [NSString stringWithString:@"I'm autoreleased!"];
});
NSLog(@"My string is: %@", string);
I changed my code to this:
NSMutableString *string = [[NSMutableString alloc] init];
dispatch_sync(dispatch_get_main_queue(), ^{
[string appendString:@"I'm autoreleased!"];
});
NSLog(@"My string is: %@", string);
[string release];
but I was wondering if there no better solutions
objective-c-blocks autorelease unsafe-unretained
objective-c-blocks autorelease unsafe-unretained
asked Nov 5 '18 at 14:00
vtruantvtruant
1038
1038
add a comment |
add a comment |
1 Answer
1
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oldest
votes
Since you are calling release
, you must be using manual reference counting. In manual reference counting, when you store something to a variable that will outlive the scope, you must retain it, and then if you will later assign something to that variable or that variable's lifetime will end, you need to release that variable first.
So you can do this:
__block NSString* string;
dispatch_sync(dispatch_get_main_queue(), ^{
string = [[NSString stringWithString:@"I'm autoreleased!"] retain];
// or equivalently:
// string = [[NSString alloc] initWithString:@"I'm autoreleased!"];
});
NSLog(@"My string is: %@", string);
[string release];
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
Since you are calling release
, you must be using manual reference counting. In manual reference counting, when you store something to a variable that will outlive the scope, you must retain it, and then if you will later assign something to that variable or that variable's lifetime will end, you need to release that variable first.
So you can do this:
__block NSString* string;
dispatch_sync(dispatch_get_main_queue(), ^{
string = [[NSString stringWithString:@"I'm autoreleased!"] retain];
// or equivalently:
// string = [[NSString alloc] initWithString:@"I'm autoreleased!"];
});
NSLog(@"My string is: %@", string);
[string release];
add a comment |
Since you are calling release
, you must be using manual reference counting. In manual reference counting, when you store something to a variable that will outlive the scope, you must retain it, and then if you will later assign something to that variable or that variable's lifetime will end, you need to release that variable first.
So you can do this:
__block NSString* string;
dispatch_sync(dispatch_get_main_queue(), ^{
string = [[NSString stringWithString:@"I'm autoreleased!"] retain];
// or equivalently:
// string = [[NSString alloc] initWithString:@"I'm autoreleased!"];
});
NSLog(@"My string is: %@", string);
[string release];
add a comment |
Since you are calling release
, you must be using manual reference counting. In manual reference counting, when you store something to a variable that will outlive the scope, you must retain it, and then if you will later assign something to that variable or that variable's lifetime will end, you need to release that variable first.
So you can do this:
__block NSString* string;
dispatch_sync(dispatch_get_main_queue(), ^{
string = [[NSString stringWithString:@"I'm autoreleased!"] retain];
// or equivalently:
// string = [[NSString alloc] initWithString:@"I'm autoreleased!"];
});
NSLog(@"My string is: %@", string);
[string release];
Since you are calling release
, you must be using manual reference counting. In manual reference counting, when you store something to a variable that will outlive the scope, you must retain it, and then if you will later assign something to that variable or that variable's lifetime will end, you need to release that variable first.
So you can do this:
__block NSString* string;
dispatch_sync(dispatch_get_main_queue(), ^{
string = [[NSString stringWithString:@"I'm autoreleased!"] retain];
// or equivalently:
// string = [[NSString alloc] initWithString:@"I'm autoreleased!"];
});
NSLog(@"My string is: %@", string);
[string release];
answered Dec 31 '18 at 3:42
newacctnewacct
94.7k23134194
94.7k23134194
add a comment |
add a comment |
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