Canvas not reading svg viewport inside another svg on safari
My issue is a little complicated.
I am rendering a canvas inside an <svg> which is inside another <svg>. <anvas> is reading on the viewport of outermost <svg> while completely ignoring the inner one.
Here is a jsfiddle with the complete code:
https://jsfiddle.net/doLfz1a0/1/
Here is a simplification of the issue:
canvas = $('#fontstyle_straight_2_canvas')[0]
font = '20px arial'
ctx = canvas.getContext('2d')
w = canvas.width
ctx.font = font
ctx.textBaseline = 'top'
ctx.textAlign = 'center'
ctx.lineWidth = 2
ctx.fillStyle = 'black'
text = 'blackdown'
ctx.fillText(text, w * 0.5, 0, w)
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="288px" height="308.8804px" viewBox="0 0 288 308.8804">
<g>
<g>
<svg x="77.3999px" height="57.1001px" y="59px" width="133.6001px" version="1.1" preserveAspectRatio="xMidYMid" viewBox="0 0 160 160" style="display: inline;">
<g>
<g fill="#000000">
<rect x="8.4517" y="89.25" fill="red" width="146.5483" height="21.1494"></rect>
<foreignObject id="fontstyle_straight_2_fo" x="8.4517" y="89.25" fill="none" width="146.5483" height="31">
<canvas x="8.4517" y="89.25" width="146.5483" height="31" id="fontstyle_straight_2_canvas"></canvas>
</foreignObject>
</g>
</g>
</svg>
</g>
</g>
</svg>
On Chrome and Firefox, the text rendered by the canvas API fits in the red rectangle, while in Safari 12.0.2, the canvas is completely off.
javascript html svg canvas viewport
add a comment |
My issue is a little complicated.
I am rendering a canvas inside an <svg> which is inside another <svg>. <anvas> is reading on the viewport of outermost <svg> while completely ignoring the inner one.
Here is a jsfiddle with the complete code:
https://jsfiddle.net/doLfz1a0/1/
Here is a simplification of the issue:
canvas = $('#fontstyle_straight_2_canvas')[0]
font = '20px arial'
ctx = canvas.getContext('2d')
w = canvas.width
ctx.font = font
ctx.textBaseline = 'top'
ctx.textAlign = 'center'
ctx.lineWidth = 2
ctx.fillStyle = 'black'
text = 'blackdown'
ctx.fillText(text, w * 0.5, 0, w)
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="288px" height="308.8804px" viewBox="0 0 288 308.8804">
<g>
<g>
<svg x="77.3999px" height="57.1001px" y="59px" width="133.6001px" version="1.1" preserveAspectRatio="xMidYMid" viewBox="0 0 160 160" style="display: inline;">
<g>
<g fill="#000000">
<rect x="8.4517" y="89.25" fill="red" width="146.5483" height="21.1494"></rect>
<foreignObject id="fontstyle_straight_2_fo" x="8.4517" y="89.25" fill="none" width="146.5483" height="31">
<canvas x="8.4517" y="89.25" width="146.5483" height="31" id="fontstyle_straight_2_canvas"></canvas>
</foreignObject>
</g>
</g>
</svg>
</g>
</g>
</svg>
On Chrome and Firefox, the text rendered by the canvas API fits in the red rectangle, while in Safari 12.0.2, the canvas is completely off.
javascript html svg canvas viewport
1
When your issue is complicated, simplify it. See How to create an Minimal, Complete, and Verifiable example. Here I made one for you, but next time, please do it directly.
– Kaiido
Jan 1 at 8:11
Why do you need a canvas to write the text? It can be done with SVG. Should you need a image instead of the text, it can be done with SVG, as you find out in your last question.
– enxaneta
Jan 1 at 8:13
@enxaneta finding why there is a discrepancy between implementations is a very valid question, moreover with the emergence of SVG2 which does change a lot of things in this area. And there are good cases one would want a canvas or other HTML foreign element to be correctly placed inside an svg.
– Kaiido
Jan 1 at 8:15
If you've found a webkit bug report it here
– Robert Longson
Jan 1 at 8:50
add a comment |
My issue is a little complicated.
I am rendering a canvas inside an <svg> which is inside another <svg>. <anvas> is reading on the viewport of outermost <svg> while completely ignoring the inner one.
Here is a jsfiddle with the complete code:
https://jsfiddle.net/doLfz1a0/1/
Here is a simplification of the issue:
canvas = $('#fontstyle_straight_2_canvas')[0]
font = '20px arial'
ctx = canvas.getContext('2d')
w = canvas.width
ctx.font = font
ctx.textBaseline = 'top'
ctx.textAlign = 'center'
ctx.lineWidth = 2
ctx.fillStyle = 'black'
text = 'blackdown'
ctx.fillText(text, w * 0.5, 0, w)
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="288px" height="308.8804px" viewBox="0 0 288 308.8804">
<g>
<g>
<svg x="77.3999px" height="57.1001px" y="59px" width="133.6001px" version="1.1" preserveAspectRatio="xMidYMid" viewBox="0 0 160 160" style="display: inline;">
<g>
<g fill="#000000">
<rect x="8.4517" y="89.25" fill="red" width="146.5483" height="21.1494"></rect>
<foreignObject id="fontstyle_straight_2_fo" x="8.4517" y="89.25" fill="none" width="146.5483" height="31">
<canvas x="8.4517" y="89.25" width="146.5483" height="31" id="fontstyle_straight_2_canvas"></canvas>
</foreignObject>
</g>
</g>
</svg>
</g>
</g>
</svg>
On Chrome and Firefox, the text rendered by the canvas API fits in the red rectangle, while in Safari 12.0.2, the canvas is completely off.
javascript html svg canvas viewport
My issue is a little complicated.
I am rendering a canvas inside an <svg> which is inside another <svg>. <anvas> is reading on the viewport of outermost <svg> while completely ignoring the inner one.
Here is a jsfiddle with the complete code:
https://jsfiddle.net/doLfz1a0/1/
Here is a simplification of the issue:
canvas = $('#fontstyle_straight_2_canvas')[0]
font = '20px arial'
ctx = canvas.getContext('2d')
w = canvas.width
ctx.font = font
ctx.textBaseline = 'top'
ctx.textAlign = 'center'
ctx.lineWidth = 2
ctx.fillStyle = 'black'
text = 'blackdown'
ctx.fillText(text, w * 0.5, 0, w)
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="288px" height="308.8804px" viewBox="0 0 288 308.8804">
<g>
<g>
<svg x="77.3999px" height="57.1001px" y="59px" width="133.6001px" version="1.1" preserveAspectRatio="xMidYMid" viewBox="0 0 160 160" style="display: inline;">
<g>
<g fill="#000000">
<rect x="8.4517" y="89.25" fill="red" width="146.5483" height="21.1494"></rect>
<foreignObject id="fontstyle_straight_2_fo" x="8.4517" y="89.25" fill="none" width="146.5483" height="31">
<canvas x="8.4517" y="89.25" width="146.5483" height="31" id="fontstyle_straight_2_canvas"></canvas>
</foreignObject>
</g>
</g>
</svg>
</g>
</g>
</svg>
On Chrome and Firefox, the text rendered by the canvas API fits in the red rectangle, while in Safari 12.0.2, the canvas is completely off.
canvas = $('#fontstyle_straight_2_canvas')[0]
font = '20px arial'
ctx = canvas.getContext('2d')
w = canvas.width
ctx.font = font
ctx.textBaseline = 'top'
ctx.textAlign = 'center'
ctx.lineWidth = 2
ctx.fillStyle = 'black'
text = 'blackdown'
ctx.fillText(text, w * 0.5, 0, w)
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="288px" height="308.8804px" viewBox="0 0 288 308.8804">
<g>
<g>
<svg x="77.3999px" height="57.1001px" y="59px" width="133.6001px" version="1.1" preserveAspectRatio="xMidYMid" viewBox="0 0 160 160" style="display: inline;">
<g>
<g fill="#000000">
<rect x="8.4517" y="89.25" fill="red" width="146.5483" height="21.1494"></rect>
<foreignObject id="fontstyle_straight_2_fo" x="8.4517" y="89.25" fill="none" width="146.5483" height="31">
<canvas x="8.4517" y="89.25" width="146.5483" height="31" id="fontstyle_straight_2_canvas"></canvas>
</foreignObject>
</g>
</g>
</svg>
</g>
</g>
</svg>
canvas = $('#fontstyle_straight_2_canvas')[0]
font = '20px arial'
ctx = canvas.getContext('2d')
w = canvas.width
ctx.font = font
ctx.textBaseline = 'top'
ctx.textAlign = 'center'
ctx.lineWidth = 2
ctx.fillStyle = 'black'
text = 'blackdown'
ctx.fillText(text, w * 0.5, 0, w)
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="288px" height="308.8804px" viewBox="0 0 288 308.8804">
<g>
<g>
<svg x="77.3999px" height="57.1001px" y="59px" width="133.6001px" version="1.1" preserveAspectRatio="xMidYMid" viewBox="0 0 160 160" style="display: inline;">
<g>
<g fill="#000000">
<rect x="8.4517" y="89.25" fill="red" width="146.5483" height="21.1494"></rect>
<foreignObject id="fontstyle_straight_2_fo" x="8.4517" y="89.25" fill="none" width="146.5483" height="31">
<canvas x="8.4517" y="89.25" width="146.5483" height="31" id="fontstyle_straight_2_canvas"></canvas>
</foreignObject>
</g>
</g>
</svg>
</g>
</g>
</svg>
javascript html svg canvas viewport
javascript html svg canvas viewport
edited Jan 1 at 8:11
Kaiido
42.8k464104
42.8k464104
asked Jan 1 at 7:53
Mohammad AliMohammad Ali
204
204
1
When your issue is complicated, simplify it. See How to create an Minimal, Complete, and Verifiable example. Here I made one for you, but next time, please do it directly.
– Kaiido
Jan 1 at 8:11
Why do you need a canvas to write the text? It can be done with SVG. Should you need a image instead of the text, it can be done with SVG, as you find out in your last question.
– enxaneta
Jan 1 at 8:13
@enxaneta finding why there is a discrepancy between implementations is a very valid question, moreover with the emergence of SVG2 which does change a lot of things in this area. And there are good cases one would want a canvas or other HTML foreign element to be correctly placed inside an svg.
– Kaiido
Jan 1 at 8:15
If you've found a webkit bug report it here
– Robert Longson
Jan 1 at 8:50
add a comment |
1
When your issue is complicated, simplify it. See How to create an Minimal, Complete, and Verifiable example. Here I made one for you, but next time, please do it directly.
– Kaiido
Jan 1 at 8:11
Why do you need a canvas to write the text? It can be done with SVG. Should you need a image instead of the text, it can be done with SVG, as you find out in your last question.
– enxaneta
Jan 1 at 8:13
@enxaneta finding why there is a discrepancy between implementations is a very valid question, moreover with the emergence of SVG2 which does change a lot of things in this area. And there are good cases one would want a canvas or other HTML foreign element to be correctly placed inside an svg.
– Kaiido
Jan 1 at 8:15
If you've found a webkit bug report it here
– Robert Longson
Jan 1 at 8:50
1
1
When your issue is complicated, simplify it. See How to create an Minimal, Complete, and Verifiable example. Here I made one for you, but next time, please do it directly.
– Kaiido
Jan 1 at 8:11
When your issue is complicated, simplify it. See How to create an Minimal, Complete, and Verifiable example. Here I made one for you, but next time, please do it directly.
– Kaiido
Jan 1 at 8:11
Why do you need a canvas to write the text? It can be done with SVG. Should you need a image instead of the text, it can be done with SVG, as you find out in your last question.
– enxaneta
Jan 1 at 8:13
Why do you need a canvas to write the text? It can be done with SVG. Should you need a image instead of the text, it can be done with SVG, as you find out in your last question.
– enxaneta
Jan 1 at 8:13
@enxaneta finding why there is a discrepancy between implementations is a very valid question, moreover with the emergence of SVG2 which does change a lot of things in this area. And there are good cases one would want a canvas or other HTML foreign element to be correctly placed inside an svg.
– Kaiido
Jan 1 at 8:15
@enxaneta finding why there is a discrepancy between implementations is a very valid question, moreover with the emergence of SVG2 which does change a lot of things in this area. And there are good cases one would want a canvas or other HTML foreign element to be correctly placed inside an svg.
– Kaiido
Jan 1 at 8:15
If you've found a webkit bug report it here
– Robert Longson
Jan 1 at 8:50
If you've found a webkit bug report it here
– Robert Longson
Jan 1 at 8:50
add a comment |
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1
When your issue is complicated, simplify it. See How to create an Minimal, Complete, and Verifiable example. Here I made one for you, but next time, please do it directly.
– Kaiido
Jan 1 at 8:11
Why do you need a canvas to write the text? It can be done with SVG. Should you need a image instead of the text, it can be done with SVG, as you find out in your last question.
– enxaneta
Jan 1 at 8:13
@enxaneta finding why there is a discrepancy between implementations is a very valid question, moreover with the emergence of SVG2 which does change a lot of things in this area. And there are good cases one would want a canvas or other HTML foreign element to be correctly placed inside an svg.
– Kaiido
Jan 1 at 8:15
If you've found a webkit bug report it here
– Robert Longson
Jan 1 at 8:50