Building a dynamic shared library (Android) using VS2017 for Unity3D - Error : System.DllNotFoundException
A simple test function can be called from Unity3D C# code. But after adding OpenCV dependency Unity is giving error System.DllNotFoundException
The following steps are done in Visual Studio project
1. C/C++ : Additional include directories - F:OpenCV-android-sdksdknativejniinclude
2. Linker - General : Additional library directories - F:OpenCV-android-sdksdknativelibsarmeabi-v7a
3. Linker - Input : Additional dependencies - F:OpenCV-android-sdksdknativelibsarmeabi-v7alibopencv_java.so
Build is always successful in Visual Studio and generates a SharedObject1.so
The Unity error will go if I remove the 3rd step. But will not be able to use OpenCV functions in the code. Is some step missing when adding an additional dependency to a Dynamic shared project?
c++ visual-studio opencv unity3d opencv4android
add a comment |
A simple test function can be called from Unity3D C# code. But after adding OpenCV dependency Unity is giving error System.DllNotFoundException
The following steps are done in Visual Studio project
1. C/C++ : Additional include directories - F:OpenCV-android-sdksdknativejniinclude
2. Linker - General : Additional library directories - F:OpenCV-android-sdksdknativelibsarmeabi-v7a
3. Linker - Input : Additional dependencies - F:OpenCV-android-sdksdknativelibsarmeabi-v7alibopencv_java.so
Build is always successful in Visual Studio and generates a SharedObject1.so
The Unity error will go if I remove the 3rd step. But will not be able to use OpenCV functions in the code. Is some step missing when adding an additional dependency to a Dynamic shared project?
c++ visual-studio opencv unity3d opencv4android
Sounds like linkage steps adds static dll dependency. Suggest to use dll dependencies to find out which dll is exactly missing.
– aybassiouny
Dec 31 '18 at 8:19
add a comment |
A simple test function can be called from Unity3D C# code. But after adding OpenCV dependency Unity is giving error System.DllNotFoundException
The following steps are done in Visual Studio project
1. C/C++ : Additional include directories - F:OpenCV-android-sdksdknativejniinclude
2. Linker - General : Additional library directories - F:OpenCV-android-sdksdknativelibsarmeabi-v7a
3. Linker - Input : Additional dependencies - F:OpenCV-android-sdksdknativelibsarmeabi-v7alibopencv_java.so
Build is always successful in Visual Studio and generates a SharedObject1.so
The Unity error will go if I remove the 3rd step. But will not be able to use OpenCV functions in the code. Is some step missing when adding an additional dependency to a Dynamic shared project?
c++ visual-studio opencv unity3d opencv4android
A simple test function can be called from Unity3D C# code. But after adding OpenCV dependency Unity is giving error System.DllNotFoundException
The following steps are done in Visual Studio project
1. C/C++ : Additional include directories - F:OpenCV-android-sdksdknativejniinclude
2. Linker - General : Additional library directories - F:OpenCV-android-sdksdknativelibsarmeabi-v7a
3. Linker - Input : Additional dependencies - F:OpenCV-android-sdksdknativelibsarmeabi-v7alibopencv_java.so
Build is always successful in Visual Studio and generates a SharedObject1.so
The Unity error will go if I remove the 3rd step. But will not be able to use OpenCV functions in the code. Is some step missing when adding an additional dependency to a Dynamic shared project?
c++ visual-studio opencv unity3d opencv4android
c++ visual-studio opencv unity3d opencv4android
asked Dec 31 '18 at 7:59
Atul Vasudev AAtul Vasudev A
336213
336213
Sounds like linkage steps adds static dll dependency. Suggest to use dll dependencies to find out which dll is exactly missing.
– aybassiouny
Dec 31 '18 at 8:19
add a comment |
Sounds like linkage steps adds static dll dependency. Suggest to use dll dependencies to find out which dll is exactly missing.
– aybassiouny
Dec 31 '18 at 8:19
Sounds like linkage steps adds static dll dependency. Suggest to use dll dependencies to find out which dll is exactly missing.
– aybassiouny
Dec 31 '18 at 8:19
Sounds like linkage steps adds static dll dependency. Suggest to use dll dependencies to find out which dll is exactly missing.
– aybassiouny
Dec 31 '18 at 8:19
add a comment |
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Sounds like linkage steps adds static dll dependency. Suggest to use dll dependencies to find out which dll is exactly missing.
– aybassiouny
Dec 31 '18 at 8:19