How to name an app with a different name for different languages (Unity3d, Android)












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How can I name an app with a different name for different languages?



I am using Unity3d v. 5.2.3f1 Personal.










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    How can I name an app with a different name for different languages?



    I am using Unity3d v. 5.2.3f1 Personal.










    share|improve this question

























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      How can I name an app with a different name for different languages?



      I am using Unity3d v. 5.2.3f1 Personal.










      share|improve this question














      How can I name an app with a different name for different languages?



      I am using Unity3d v. 5.2.3f1 Personal.







      android unity3d






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      asked Dec 9 '15 at 21:02









      ZenVentziZenVentzi

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          2 Answers
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          If it doesn't already exist, create a folder AssetsPluginsAndroidresvalues-xx for each additional language you want to support. Substitute "xx" with the two letter language ( not country! ) code.



          Also make one without a language code ( AssetsPluginsAndroidresvalues ) which will be the default one, if your device doesn't match any of the languages you created.



          In each of those folders, create an xml file called strings.xml containing this:



           <?xml version="1.0" encoding="utf-8"?>
          <resources>
          <string name="app_name">Hello World</string>
          </resources>


          Resource- http://www.bitsofbas.com/blog/post/32/localizing-app-name-in-android






          share|improve this answer
























          • So you asked a question 2mins ago and answered it like 1 minute after ?

            – Sam Bellerose
            Dec 9 '15 at 21:08











          • To be more accurate, I used answer "answer your own question" option at the bottom of the page.

            – ZenVentzi
            Dec 9 '15 at 21:17



















          0














          Update:



          The folder name for localized strings should be like this scheme:

          <resource type>-b+<language code>[+<country Code>]



          e.g. values-b+es/ … for spanish language



          https://developer.android.com/training/basics/supporting-devices/languages#javaandroid.com/training/basics/supporting-devices/languages#java






          share|improve this answer

























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            2 Answers
            2






            active

            oldest

            votes








            2 Answers
            2






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            1














            If it doesn't already exist, create a folder AssetsPluginsAndroidresvalues-xx for each additional language you want to support. Substitute "xx" with the two letter language ( not country! ) code.



            Also make one without a language code ( AssetsPluginsAndroidresvalues ) which will be the default one, if your device doesn't match any of the languages you created.



            In each of those folders, create an xml file called strings.xml containing this:



             <?xml version="1.0" encoding="utf-8"?>
            <resources>
            <string name="app_name">Hello World</string>
            </resources>


            Resource- http://www.bitsofbas.com/blog/post/32/localizing-app-name-in-android






            share|improve this answer
























            • So you asked a question 2mins ago and answered it like 1 minute after ?

              – Sam Bellerose
              Dec 9 '15 at 21:08











            • To be more accurate, I used answer "answer your own question" option at the bottom of the page.

              – ZenVentzi
              Dec 9 '15 at 21:17
















            1














            If it doesn't already exist, create a folder AssetsPluginsAndroidresvalues-xx for each additional language you want to support. Substitute "xx" with the two letter language ( not country! ) code.



            Also make one without a language code ( AssetsPluginsAndroidresvalues ) which will be the default one, if your device doesn't match any of the languages you created.



            In each of those folders, create an xml file called strings.xml containing this:



             <?xml version="1.0" encoding="utf-8"?>
            <resources>
            <string name="app_name">Hello World</string>
            </resources>


            Resource- http://www.bitsofbas.com/blog/post/32/localizing-app-name-in-android






            share|improve this answer
























            • So you asked a question 2mins ago and answered it like 1 minute after ?

              – Sam Bellerose
              Dec 9 '15 at 21:08











            • To be more accurate, I used answer "answer your own question" option at the bottom of the page.

              – ZenVentzi
              Dec 9 '15 at 21:17














            1












            1








            1







            If it doesn't already exist, create a folder AssetsPluginsAndroidresvalues-xx for each additional language you want to support. Substitute "xx" with the two letter language ( not country! ) code.



            Also make one without a language code ( AssetsPluginsAndroidresvalues ) which will be the default one, if your device doesn't match any of the languages you created.



            In each of those folders, create an xml file called strings.xml containing this:



             <?xml version="1.0" encoding="utf-8"?>
            <resources>
            <string name="app_name">Hello World</string>
            </resources>


            Resource- http://www.bitsofbas.com/blog/post/32/localizing-app-name-in-android






            share|improve this answer













            If it doesn't already exist, create a folder AssetsPluginsAndroidresvalues-xx for each additional language you want to support. Substitute "xx" with the two letter language ( not country! ) code.



            Also make one without a language code ( AssetsPluginsAndroidresvalues ) which will be the default one, if your device doesn't match any of the languages you created.



            In each of those folders, create an xml file called strings.xml containing this:



             <?xml version="1.0" encoding="utf-8"?>
            <resources>
            <string name="app_name">Hello World</string>
            </resources>


            Resource- http://www.bitsofbas.com/blog/post/32/localizing-app-name-in-android







            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered Dec 9 '15 at 21:02









            ZenVentziZenVentzi

            393514




            393514













            • So you asked a question 2mins ago and answered it like 1 minute after ?

              – Sam Bellerose
              Dec 9 '15 at 21:08











            • To be more accurate, I used answer "answer your own question" option at the bottom of the page.

              – ZenVentzi
              Dec 9 '15 at 21:17



















            • So you asked a question 2mins ago and answered it like 1 minute after ?

              – Sam Bellerose
              Dec 9 '15 at 21:08











            • To be more accurate, I used answer "answer your own question" option at the bottom of the page.

              – ZenVentzi
              Dec 9 '15 at 21:17

















            So you asked a question 2mins ago and answered it like 1 minute after ?

            – Sam Bellerose
            Dec 9 '15 at 21:08





            So you asked a question 2mins ago and answered it like 1 minute after ?

            – Sam Bellerose
            Dec 9 '15 at 21:08













            To be more accurate, I used answer "answer your own question" option at the bottom of the page.

            – ZenVentzi
            Dec 9 '15 at 21:17





            To be more accurate, I used answer "answer your own question" option at the bottom of the page.

            – ZenVentzi
            Dec 9 '15 at 21:17













            0














            Update:



            The folder name for localized strings should be like this scheme:

            <resource type>-b+<language code>[+<country Code>]



            e.g. values-b+es/ … for spanish language



            https://developer.android.com/training/basics/supporting-devices/languages#javaandroid.com/training/basics/supporting-devices/languages#java






            share|improve this answer






























              0














              Update:



              The folder name for localized strings should be like this scheme:

              <resource type>-b+<language code>[+<country Code>]



              e.g. values-b+es/ … for spanish language



              https://developer.android.com/training/basics/supporting-devices/languages#javaandroid.com/training/basics/supporting-devices/languages#java






              share|improve this answer




























                0












                0








                0







                Update:



                The folder name for localized strings should be like this scheme:

                <resource type>-b+<language code>[+<country Code>]



                e.g. values-b+es/ … for spanish language



                https://developer.android.com/training/basics/supporting-devices/languages#javaandroid.com/training/basics/supporting-devices/languages#java






                share|improve this answer















                Update:



                The folder name for localized strings should be like this scheme:

                <resource type>-b+<language code>[+<country Code>]



                e.g. values-b+es/ … for spanish language



                https://developer.android.com/training/basics/supporting-devices/languages#javaandroid.com/training/basics/supporting-devices/languages#java







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Jan 2 at 12:18

























                answered Jan 2 at 12:12









                Andreas BusslingerAndreas Busslinger

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