More than one floating action button on same screen displays black screen












1















I tried to add two floating action buttons on one of my screens and the result was a black screen after the first reload of the app.



Column(
mainAxisSize: MainAxisSize.min,
children: <Widget>[
FloatingActionButton(
onPressed: () {
},
materialTapTargetSize: MaterialTapTargetSize.padded,
backgroundColor: Colors.green,
child: const Icon(Icons.map, size: 36.0),
),
SizedBox(
height: 16.0,
),
FloatingActionButton(
onPressed: () {},
materialTapTargetSize: MaterialTapTargetSize.padded,
backgroundColor: Colors.green,
child: const Icon(Icons.add_location, size: 36.0),
),
],
),


From the debug log I noted the below line



 Within each subtree for which heroes are to be animated (typically a PageRoute subtree),
each Hero must have a unique non-null tag.In this case, multiple heroes
had the following tag: <default FloatingActionButton tag>









share|improve this question





























    1















    I tried to add two floating action buttons on one of my screens and the result was a black screen after the first reload of the app.



    Column(
    mainAxisSize: MainAxisSize.min,
    children: <Widget>[
    FloatingActionButton(
    onPressed: () {
    },
    materialTapTargetSize: MaterialTapTargetSize.padded,
    backgroundColor: Colors.green,
    child: const Icon(Icons.map, size: 36.0),
    ),
    SizedBox(
    height: 16.0,
    ),
    FloatingActionButton(
    onPressed: () {},
    materialTapTargetSize: MaterialTapTargetSize.padded,
    backgroundColor: Colors.green,
    child: const Icon(Icons.add_location, size: 36.0),
    ),
    ],
    ),


    From the debug log I noted the below line



     Within each subtree for which heroes are to be animated (typically a PageRoute subtree),
    each Hero must have a unique non-null tag.In this case, multiple heroes
    had the following tag: <default FloatingActionButton tag>









    share|improve this question



























      1












      1








      1


      1






      I tried to add two floating action buttons on one of my screens and the result was a black screen after the first reload of the app.



      Column(
      mainAxisSize: MainAxisSize.min,
      children: <Widget>[
      FloatingActionButton(
      onPressed: () {
      },
      materialTapTargetSize: MaterialTapTargetSize.padded,
      backgroundColor: Colors.green,
      child: const Icon(Icons.map, size: 36.0),
      ),
      SizedBox(
      height: 16.0,
      ),
      FloatingActionButton(
      onPressed: () {},
      materialTapTargetSize: MaterialTapTargetSize.padded,
      backgroundColor: Colors.green,
      child: const Icon(Icons.add_location, size: 36.0),
      ),
      ],
      ),


      From the debug log I noted the below line



       Within each subtree for which heroes are to be animated (typically a PageRoute subtree),
      each Hero must have a unique non-null tag.In this case, multiple heroes
      had the following tag: <default FloatingActionButton tag>









      share|improve this question
















      I tried to add two floating action buttons on one of my screens and the result was a black screen after the first reload of the app.



      Column(
      mainAxisSize: MainAxisSize.min,
      children: <Widget>[
      FloatingActionButton(
      onPressed: () {
      },
      materialTapTargetSize: MaterialTapTargetSize.padded,
      backgroundColor: Colors.green,
      child: const Icon(Icons.map, size: 36.0),
      ),
      SizedBox(
      height: 16.0,
      ),
      FloatingActionButton(
      onPressed: () {},
      materialTapTargetSize: MaterialTapTargetSize.padded,
      backgroundColor: Colors.green,
      child: const Icon(Icons.add_location, size: 36.0),
      ),
      ],
      ),


      From the debug log I noted the below line



       Within each subtree for which heroes are to be animated (typically a PageRoute subtree),
      each Hero must have a unique non-null tag.In this case, multiple heroes
      had the following tag: <default FloatingActionButton tag>






      dart flutter






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Jan 4 at 6:34







      Krishnakumar CN

















      asked Jan 3 at 6:38









      Krishnakumar CNKrishnakumar CN

      441315




      441315
























          1 Answer
          1






          active

          oldest

          votes


















          2














          The debug information suggests that the issue is with hero animation of the floating action button.



          If you don't want hero animations on FAB, make the heroTag property of both the FAB as null.



          Column(
          mainAxisSize: MainAxisSize.min,
          children: <Widget>[
          FloatingActionButton(
          heroTag: null,
          onPressed: () {
          },
          materialTapTargetSize: MaterialTapTargetSize.padded,
          backgroundColor: Colors.green,
          child: const Icon(Icons.map, size: 36.0),
          ),
          SizedBox(
          height: 16.0,
          ),
          FloatingActionButton(
          heroTag: null,
          onPressed: () {},
          materialTapTargetSize: MaterialTapTargetSize.padded,
          backgroundColor: Colors.green,
          child: const Icon(Icons.add_location, size: 36.0),
          ),
          ],
          ),


          If you prefer default hero animations with the FAB, add unique hero tags to the FABs.



          Column(
          mainAxisSize: MainAxisSize.min,
          children: <Widget>[
          FloatingActionButton(
          heroTag: 'unq1',
          onPressed: () {
          },
          materialTapTargetSize: MaterialTapTargetSize.padded,
          backgroundColor: Colors.green,
          child: const Icon(Icons.map, size: 36.0),
          ),
          SizedBox(
          height: 16.0,
          ),
          FloatingActionButton(
          heroTag: 'unq2'
          onPressed: () {},
          materialTapTargetSize: MaterialTapTargetSize.padded,
          backgroundColor: Colors.green,
          child: const Icon(Icons.add_location, size: 36.0),
          ),
          ],
          ),





          share|improve this answer

























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            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            2














            The debug information suggests that the issue is with hero animation of the floating action button.



            If you don't want hero animations on FAB, make the heroTag property of both the FAB as null.



            Column(
            mainAxisSize: MainAxisSize.min,
            children: <Widget>[
            FloatingActionButton(
            heroTag: null,
            onPressed: () {
            },
            materialTapTargetSize: MaterialTapTargetSize.padded,
            backgroundColor: Colors.green,
            child: const Icon(Icons.map, size: 36.0),
            ),
            SizedBox(
            height: 16.0,
            ),
            FloatingActionButton(
            heroTag: null,
            onPressed: () {},
            materialTapTargetSize: MaterialTapTargetSize.padded,
            backgroundColor: Colors.green,
            child: const Icon(Icons.add_location, size: 36.0),
            ),
            ],
            ),


            If you prefer default hero animations with the FAB, add unique hero tags to the FABs.



            Column(
            mainAxisSize: MainAxisSize.min,
            children: <Widget>[
            FloatingActionButton(
            heroTag: 'unq1',
            onPressed: () {
            },
            materialTapTargetSize: MaterialTapTargetSize.padded,
            backgroundColor: Colors.green,
            child: const Icon(Icons.map, size: 36.0),
            ),
            SizedBox(
            height: 16.0,
            ),
            FloatingActionButton(
            heroTag: 'unq2'
            onPressed: () {},
            materialTapTargetSize: MaterialTapTargetSize.padded,
            backgroundColor: Colors.green,
            child: const Icon(Icons.add_location, size: 36.0),
            ),
            ],
            ),





            share|improve this answer






























              2














              The debug information suggests that the issue is with hero animation of the floating action button.



              If you don't want hero animations on FAB, make the heroTag property of both the FAB as null.



              Column(
              mainAxisSize: MainAxisSize.min,
              children: <Widget>[
              FloatingActionButton(
              heroTag: null,
              onPressed: () {
              },
              materialTapTargetSize: MaterialTapTargetSize.padded,
              backgroundColor: Colors.green,
              child: const Icon(Icons.map, size: 36.0),
              ),
              SizedBox(
              height: 16.0,
              ),
              FloatingActionButton(
              heroTag: null,
              onPressed: () {},
              materialTapTargetSize: MaterialTapTargetSize.padded,
              backgroundColor: Colors.green,
              child: const Icon(Icons.add_location, size: 36.0),
              ),
              ],
              ),


              If you prefer default hero animations with the FAB, add unique hero tags to the FABs.



              Column(
              mainAxisSize: MainAxisSize.min,
              children: <Widget>[
              FloatingActionButton(
              heroTag: 'unq1',
              onPressed: () {
              },
              materialTapTargetSize: MaterialTapTargetSize.padded,
              backgroundColor: Colors.green,
              child: const Icon(Icons.map, size: 36.0),
              ),
              SizedBox(
              height: 16.0,
              ),
              FloatingActionButton(
              heroTag: 'unq2'
              onPressed: () {},
              materialTapTargetSize: MaterialTapTargetSize.padded,
              backgroundColor: Colors.green,
              child: const Icon(Icons.add_location, size: 36.0),
              ),
              ],
              ),





              share|improve this answer




























                2












                2








                2







                The debug information suggests that the issue is with hero animation of the floating action button.



                If you don't want hero animations on FAB, make the heroTag property of both the FAB as null.



                Column(
                mainAxisSize: MainAxisSize.min,
                children: <Widget>[
                FloatingActionButton(
                heroTag: null,
                onPressed: () {
                },
                materialTapTargetSize: MaterialTapTargetSize.padded,
                backgroundColor: Colors.green,
                child: const Icon(Icons.map, size: 36.0),
                ),
                SizedBox(
                height: 16.0,
                ),
                FloatingActionButton(
                heroTag: null,
                onPressed: () {},
                materialTapTargetSize: MaterialTapTargetSize.padded,
                backgroundColor: Colors.green,
                child: const Icon(Icons.add_location, size: 36.0),
                ),
                ],
                ),


                If you prefer default hero animations with the FAB, add unique hero tags to the FABs.



                Column(
                mainAxisSize: MainAxisSize.min,
                children: <Widget>[
                FloatingActionButton(
                heroTag: 'unq1',
                onPressed: () {
                },
                materialTapTargetSize: MaterialTapTargetSize.padded,
                backgroundColor: Colors.green,
                child: const Icon(Icons.map, size: 36.0),
                ),
                SizedBox(
                height: 16.0,
                ),
                FloatingActionButton(
                heroTag: 'unq2'
                onPressed: () {},
                materialTapTargetSize: MaterialTapTargetSize.padded,
                backgroundColor: Colors.green,
                child: const Icon(Icons.add_location, size: 36.0),
                ),
                ],
                ),





                share|improve this answer















                The debug information suggests that the issue is with hero animation of the floating action button.



                If you don't want hero animations on FAB, make the heroTag property of both the FAB as null.



                Column(
                mainAxisSize: MainAxisSize.min,
                children: <Widget>[
                FloatingActionButton(
                heroTag: null,
                onPressed: () {
                },
                materialTapTargetSize: MaterialTapTargetSize.padded,
                backgroundColor: Colors.green,
                child: const Icon(Icons.map, size: 36.0),
                ),
                SizedBox(
                height: 16.0,
                ),
                FloatingActionButton(
                heroTag: null,
                onPressed: () {},
                materialTapTargetSize: MaterialTapTargetSize.padded,
                backgroundColor: Colors.green,
                child: const Icon(Icons.add_location, size: 36.0),
                ),
                ],
                ),


                If you prefer default hero animations with the FAB, add unique hero tags to the FABs.



                Column(
                mainAxisSize: MainAxisSize.min,
                children: <Widget>[
                FloatingActionButton(
                heroTag: 'unq1',
                onPressed: () {
                },
                materialTapTargetSize: MaterialTapTargetSize.padded,
                backgroundColor: Colors.green,
                child: const Icon(Icons.map, size: 36.0),
                ),
                SizedBox(
                height: 16.0,
                ),
                FloatingActionButton(
                heroTag: 'unq2'
                onPressed: () {},
                materialTapTargetSize: MaterialTapTargetSize.padded,
                backgroundColor: Colors.green,
                child: const Icon(Icons.add_location, size: 36.0),
                ),
                ],
                ),






                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Jan 3 at 6:45

























                answered Jan 3 at 6:38









                Krishnakumar CNKrishnakumar CN

                441315




                441315
































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