How to send message to all players on server? (Server-side)












0















How would I send a message to all of the players on the server? (When trying to do so, it only outputs to the console, and I believe that is because the mod is not installed on the client side.)



I have been trying to make a mod for a 1.7.10 server (To put in a 1.7.10 mod pack) that can message all of the players online. I have looked this question up, and have not found any answers.



@SideOnly(Side.SERVER)
@SubscribeEvent
public void onDeath(PlayerEvent.Clone event)
{
if (event.wasDeath) {
final String messages = {"Oh boiss we got a respawner O_O", "How dare ye respawn on me?", "GAAH! You died again!", "._. Just why...", "Was taht me or waas that you? -.-","Why isn't this in hardcore mode? It should be..."};
Random random = new Random();
int index = random.nextInt(messages.length);
ChatComponentText text = new ChatComponentText(messages[index]);
ChatStyle style = new ChatStyle();
style.setColor(EnumChatFormatting.LIGHT_PURPLE);
text.setChatStyle(style);
FMLCommonHandler.instance().getMinecraftServerInstance().getConfigurationManager().sendChatMsg(text);
System.out.println("Respawned");
}
}


I expect that the server will send a message to all, but only outputs to the console.










share|improve this question



























    0















    How would I send a message to all of the players on the server? (When trying to do so, it only outputs to the console, and I believe that is because the mod is not installed on the client side.)



    I have been trying to make a mod for a 1.7.10 server (To put in a 1.7.10 mod pack) that can message all of the players online. I have looked this question up, and have not found any answers.



    @SideOnly(Side.SERVER)
    @SubscribeEvent
    public void onDeath(PlayerEvent.Clone event)
    {
    if (event.wasDeath) {
    final String messages = {"Oh boiss we got a respawner O_O", "How dare ye respawn on me?", "GAAH! You died again!", "._. Just why...", "Was taht me or waas that you? -.-","Why isn't this in hardcore mode? It should be..."};
    Random random = new Random();
    int index = random.nextInt(messages.length);
    ChatComponentText text = new ChatComponentText(messages[index]);
    ChatStyle style = new ChatStyle();
    style.setColor(EnumChatFormatting.LIGHT_PURPLE);
    text.setChatStyle(style);
    FMLCommonHandler.instance().getMinecraftServerInstance().getConfigurationManager().sendChatMsg(text);
    System.out.println("Respawned");
    }
    }


    I expect that the server will send a message to all, but only outputs to the console.










    share|improve this question

























      0












      0








      0








      How would I send a message to all of the players on the server? (When trying to do so, it only outputs to the console, and I believe that is because the mod is not installed on the client side.)



      I have been trying to make a mod for a 1.7.10 server (To put in a 1.7.10 mod pack) that can message all of the players online. I have looked this question up, and have not found any answers.



      @SideOnly(Side.SERVER)
      @SubscribeEvent
      public void onDeath(PlayerEvent.Clone event)
      {
      if (event.wasDeath) {
      final String messages = {"Oh boiss we got a respawner O_O", "How dare ye respawn on me?", "GAAH! You died again!", "._. Just why...", "Was taht me or waas that you? -.-","Why isn't this in hardcore mode? It should be..."};
      Random random = new Random();
      int index = random.nextInt(messages.length);
      ChatComponentText text = new ChatComponentText(messages[index]);
      ChatStyle style = new ChatStyle();
      style.setColor(EnumChatFormatting.LIGHT_PURPLE);
      text.setChatStyle(style);
      FMLCommonHandler.instance().getMinecraftServerInstance().getConfigurationManager().sendChatMsg(text);
      System.out.println("Respawned");
      }
      }


      I expect that the server will send a message to all, but only outputs to the console.










      share|improve this question














      How would I send a message to all of the players on the server? (When trying to do so, it only outputs to the console, and I believe that is because the mod is not installed on the client side.)



      I have been trying to make a mod for a 1.7.10 server (To put in a 1.7.10 mod pack) that can message all of the players online. I have looked this question up, and have not found any answers.



      @SideOnly(Side.SERVER)
      @SubscribeEvent
      public void onDeath(PlayerEvent.Clone event)
      {
      if (event.wasDeath) {
      final String messages = {"Oh boiss we got a respawner O_O", "How dare ye respawn on me?", "GAAH! You died again!", "._. Just why...", "Was taht me or waas that you? -.-","Why isn't this in hardcore mode? It should be..."};
      Random random = new Random();
      int index = random.nextInt(messages.length);
      ChatComponentText text = new ChatComponentText(messages[index]);
      ChatStyle style = new ChatStyle();
      style.setColor(EnumChatFormatting.LIGHT_PURPLE);
      text.setChatStyle(style);
      FMLCommonHandler.instance().getMinecraftServerInstance().getConfigurationManager().sendChatMsg(text);
      System.out.println("Respawned");
      }
      }


      I expect that the server will send a message to all, but only outputs to the console.







      minecraft gradlew minecraft-forge






      share|improve this question













      share|improve this question











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      share|improve this question










      asked Dec 30 '18 at 19:20









      Razboy20Razboy20

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