Is there a method to implement a non-uniform deformation of a 3D mesh?
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I'm working with a 3D mesh in VTK. I want to apply on that a non-uniform deformation that means a Laplacian deformation, in which the global features of the mesh are preserved.
To explain better the problem: I don't want to scale the mesh, at the end I would like to obtain an irregular shape of the body where the distances between points respect the constraints imposed by the reality of the structure.
Do you know a way to solve the problem in Python?
I have read something about ITK but I had problems to use it.
Thank you in advance
python 3d mesh vtk itk
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I'm working with a 3D mesh in VTK. I want to apply on that a non-uniform deformation that means a Laplacian deformation, in which the global features of the mesh are preserved.
To explain better the problem: I don't want to scale the mesh, at the end I would like to obtain an irregular shape of the body where the distances between points respect the constraints imposed by the reality of the structure.
Do you know a way to solve the problem in Python?
I have read something about ITK but I had problems to use it.
Thank you in advance
python 3d mesh vtk itk
add a comment |
I'm working with a 3D mesh in VTK. I want to apply on that a non-uniform deformation that means a Laplacian deformation, in which the global features of the mesh are preserved.
To explain better the problem: I don't want to scale the mesh, at the end I would like to obtain an irregular shape of the body where the distances between points respect the constraints imposed by the reality of the structure.
Do you know a way to solve the problem in Python?
I have read something about ITK but I had problems to use it.
Thank you in advance
python 3d mesh vtk itk
I'm working with a 3D mesh in VTK. I want to apply on that a non-uniform deformation that means a Laplacian deformation, in which the global features of the mesh are preserved.
To explain better the problem: I don't want to scale the mesh, at the end I would like to obtain an irregular shape of the body where the distances between points respect the constraints imposed by the reality of the structure.
Do you know a way to solve the problem in Python?
I have read something about ITK but I had problems to use it.
Thank you in advance
python 3d mesh vtk itk
python 3d mesh vtk itk
asked Dec 30 '18 at 0:50
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Matteo ContiMatteo Conti
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ITK has a LaplacianDeformationQuadEdgeMeshFilter. You will need to convert vtkPolyData
into an itk::Mesh
. This is a possible starting point. If some of the required classes are not wrapped for Python, ask for that on the ITK forum.
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1 Answer
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1 Answer
1
active
oldest
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oldest
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active
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ITK has a LaplacianDeformationQuadEdgeMeshFilter. You will need to convert vtkPolyData
into an itk::Mesh
. This is a possible starting point. If some of the required classes are not wrapped for Python, ask for that on the ITK forum.
add a comment |
ITK has a LaplacianDeformationQuadEdgeMeshFilter. You will need to convert vtkPolyData
into an itk::Mesh
. This is a possible starting point. If some of the required classes are not wrapped for Python, ask for that on the ITK forum.
add a comment |
ITK has a LaplacianDeformationQuadEdgeMeshFilter. You will need to convert vtkPolyData
into an itk::Mesh
. This is a possible starting point. If some of the required classes are not wrapped for Python, ask for that on the ITK forum.
ITK has a LaplacianDeformationQuadEdgeMeshFilter. You will need to convert vtkPolyData
into an itk::Mesh
. This is a possible starting point. If some of the required classes are not wrapped for Python, ask for that on the ITK forum.
answered Dec 31 '18 at 14:52
DženanDženan
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