How to write a Unit Test?





.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty{ height:90px;width:728px;box-sizing:border-box;
}







117















I have a Java class. How can I unit test it?





In my case, I have class does a binary sum. It takes two byte arrays, sums them, and returns a new binary array.










share|improve this question




















  • 4





    You can utilize a tool like jUnit and write test cases (test methods) for your java class. Then invoke the jUnit tests as part of the build process (ant/maven). Using jUnit is not hard at all, the tough part is coming up with as many test scenarios you can think of so that you catch the bugs early and often.

    – CoolBeans
    Jan 5 '12 at 23:46




















117















I have a Java class. How can I unit test it?





In my case, I have class does a binary sum. It takes two byte arrays, sums them, and returns a new binary array.










share|improve this question




















  • 4





    You can utilize a tool like jUnit and write test cases (test methods) for your java class. Then invoke the jUnit tests as part of the build process (ant/maven). Using jUnit is not hard at all, the tough part is coming up with as many test scenarios you can think of so that you catch the bugs early and often.

    – CoolBeans
    Jan 5 '12 at 23:46
















117












117








117


54






I have a Java class. How can I unit test it?





In my case, I have class does a binary sum. It takes two byte arrays, sums them, and returns a new binary array.










share|improve this question
















I have a Java class. How can I unit test it?





In my case, I have class does a binary sum. It takes two byte arrays, sums them, and returns a new binary array.







java unit-testing






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Dec 13 '18 at 7:08









Raedwald

26.8k2397159




26.8k2397159










asked Jan 5 '12 at 23:41









TsundokuTsundoku

3,6092478124




3,6092478124








  • 4





    You can utilize a tool like jUnit and write test cases (test methods) for your java class. Then invoke the jUnit tests as part of the build process (ant/maven). Using jUnit is not hard at all, the tough part is coming up with as many test scenarios you can think of so that you catch the bugs early and often.

    – CoolBeans
    Jan 5 '12 at 23:46
















  • 4





    You can utilize a tool like jUnit and write test cases (test methods) for your java class. Then invoke the jUnit tests as part of the build process (ant/maven). Using jUnit is not hard at all, the tough part is coming up with as many test scenarios you can think of so that you catch the bugs early and often.

    – CoolBeans
    Jan 5 '12 at 23:46










4




4





You can utilize a tool like jUnit and write test cases (test methods) for your java class. Then invoke the jUnit tests as part of the build process (ant/maven). Using jUnit is not hard at all, the tough part is coming up with as many test scenarios you can think of so that you catch the bugs early and often.

– CoolBeans
Jan 5 '12 at 23:46







You can utilize a tool like jUnit and write test cases (test methods) for your java class. Then invoke the jUnit tests as part of the build process (ant/maven). Using jUnit is not hard at all, the tough part is coming up with as many test scenarios you can think of so that you catch the bugs early and often.

– CoolBeans
Jan 5 '12 at 23:46














5 Answers
5






active

oldest

votes


















118















  1. Define the expected and desired output for a normal case, with correct input.



  2. Now, implement the test by declaring a class, name it anything (Usually something like TestAddingModule), and add the testAdd method to it (i.e. like the one below) :




    • Write a method, and above it add the @Test annotation.

    • In the method, run your binary sum and assertEquals(expectedVal,calculatedVal).


    • Test your method by running it (in Eclipse, right click, select Run as → JUnit test).



      //for normal addition 
      @Test
      public void testAdd1Plus1()
      {
      int x = 1 ; int y = 1;
      assertEquals(2, myClass.add(x,y));
      }





  3. Add other cases as desired.




    • Test that your binary sum does not throw a unexpected exception if there is an integer overflow.


    • Test that your method handles Null inputs gracefully (example below).



      //if you are using 0 as default for null, make sure your class works in that case.
      @Test
      public void testAdd1Plus1()
      {
      int y = 1;
      assertEquals(0, myClass.add(null,y));
      }









share|improve this answer


























  • 1. is the @Test notation required? 2. why not test for null input with with assertNotNull? 3. where are the results of the unit tests captured? how are the results indicated to the user?

    – user137717
    Oct 12 '14 at 3:06








  • 8





    Yes, @Test notation is required. This is done to signal the unit test runner that this method represents a unit test and should be executed. Methods that are not annotated with @Test are not executed by the test runner.

    – Ali Shah Ahmed
    Oct 23 '14 at 11:14











  • for the second test - shouldn't adding a null to y just give you y?

    – Adjit
    Apr 27 '18 at 11:49











  • Thanks! I wanna know why there is no need to add static to the modifier of the test method.

    – Liang Zhang
    May 13 '18 at 2:49



















71














For making unit test for your project, please follow these steps (I am using Eclipse in order to write this test):



1- Click on New -> Java Project.



Create Project



2- Write down your project name and click on finish.



Create Project



3- Right click on your project. Then, click on New -> Class.



Create Class



4- Write down your class name and click on finish.



Create Class



Then, complete the class like this:



public class Math {
int a, b;
Math(int a, int b) {
this.a = a;
this.b = b;
}
public int add() {
return a + b;
}
}


5- Click on File -> New -> JUnit Test Case.



Create JUnite Test



6- Check setUp() and click on finish. SetUp() will be the place that you initialize your test.



Check SetUp()



7- Click on OK.



Add JUnit



8- Here, I simply add 7 and 10. So, I expect the answer to be 17. Complete your test class like this:



import org.junit.Assert;
import org.junit.Before;
import org.junit.Test;
public class MathTest {
Math math;
@Before
public void setUp() throws Exception {
math = new Math(7, 10);
}
@Test
public void testAdd() {
Assert.assertEquals(17, math.add());
}
}


9- Write click on your test class in package explorer and click on Run as -> JUnit Test.



Run JUnit Test



10- This is the result of the test.



Result of The Test



I hope it helps.






share|improve this answer





















  • 6





    Love your answer, it's the best "how-to"!

    – alisa
    Jul 12 '17 at 16:47






  • 2





    I am glad that my answer was helpful. Thank you for your comment.

    – Vahid
    Jul 12 '17 at 18:01











  • This is what tutorials should look like; clean, concise, full example. Very good.

    – Jack Of Blades
    Apr 8 '18 at 8:59











  • Thank you very much Jack. I am glad that you found it helpful.

    – Vahid
    Sep 14 '18 at 4:09



















15














This is a very generic question and there is a lot of ways it can be answered.



If you want to use JUnit to create the tests, you need to create your testcase class, then create individual test methods that test specific functionality of your class/module under tests (single testcase classes are usually associated with a single "production" class that is being tested) and inside these methods execute various operations and compare the results with what would be correct. It is especially important to try and cover as many corner cases as possible.



In your specific example, you could for example test the following:




  1. A simple addition between two positive numbers. Add them, then verify the result is what you would expect.

  2. An addition between a positive and a negative number (which returns a result with the sign of the first argument).

  3. An addition between a positive and a negative number (which returns a result with the sign of the second argument).

  4. An addition between two negative numbers.

  5. An addition that results in an overflow.


To verify the results, you can use various assertXXX methods from the org.junit.Assert class (for convenience, you can do 'import static org.junit.Assert.*'). These methods test a particular condition and fail the test if it does not validate (with a specific message, optionally).



Example testcase class in your case (without the methods contents defined):



import static org.junit.Assert.*;

public class AdditionTests {
@Test
public void testSimpleAddition() { ... }


@Test
public void testPositiveNegativeAddition() { ... }


@Test
public void testNegativePositiveAddition() { ... }


@Test
public void testNegativeAddition() { ... }


@Test
public void testOverflow() { ... }
}


If you are not used to writing unit tests but instead test your code by writing ad-hoc tests that you then validate "visually" (for example, you write a simple main method that accepts arguments entered using the keyboard and then prints out the results - and then you keep entering values and validating yourself if the results are correct), then you can start by writing such tests in the format above and validating the results with the correct assertXXX method instead of doing it manually. This way, you can re-run the test much easier then if you had to do manual tests.






share|improve this answer































    7














    Like @CoolBeans mentioned, take a look at jUnit. Here is a short tutorial to get you started as well with jUnit 4.x



    Finally, if you really want to learn more about testing and test-driven development (TDD) I recommend you take a look at the following book by Kent Beck: Test-Driven Development By Example.






    share|improve this answer































      1














      Other answers have shown you how to use JUnit to set up test classes. JUnit is not the only Java test framework. Concentrating on the technical details of using a framework however detracts from the most important concepts that should be guiding your actions, so I will talk about those.




      • Testing (of all kinds of all kinds of things) compares the actual behaviour of something (The System Under Test, SUT) with its expected behaviour.


      • Automated testing can be done using a computer program. Because that comparison is being done by an inflexible and unintelligent computer program, the expected behaviour must be precisely and unambiguously known.


      • What a program or part of a program (a class or method) is expected to do is its specification. Testing software therefore requires that you have a specification for the SUT. This might be an explicit description, or an implicit specification in your head of what is expected.


      • Automated unit testing therefore requires a precise and unambiguous specification of the class or method you are testing.


      • But you needed that specification when you set out to write that code. So part of what testing is about actually begins before you write even one line of the SUT. The testing technique of Test Driven Development (TDD) takes that idea to an extreme, and has you create the unit testing code before you write the code to be tested.


      • Unit testing frameworks test your SUT using assertions. An assertion is a logical expression (an expression with a boolean result type; a predicate) that must be true if the SUT is behaving correctly. The specification must therefore be expressed (or re-expressed) as assertions.


      • A useful technique for expressing a specification as assertions is programming by contract. These specifications are in terms of postconditions. A postcondition is an assertion about the publicly visible state of the SUT after return from a method or a constructor. Some methods have postconditions
        that are invariants, which are predicates that are true before and after execution of the method. A class can also be said to have invariants, which are postconditions of every constructor and method of the class, and hence should always be true. Postconditions (And invariants) are expressed only in terms of publicity visible state: public and protected fields, the values returned by returned by public and protected methods (such as getters), and the publicly visible state of objects passed (by reference) to methods.



      Many beginners post questions here asking how they can test some code, presenting the code but without stating the specification for that code. As this discussion shows, is impossible for anyone to give a good answer to such a question, because at best potential answereres must guess the specification, and might do so incorrectly. The asker of the question evidently does not understand the importance of a specification, and is thus a novice who needs to understand the fundamentals I've described here before trying to write some test code.






      share|improve this answer
























        protected by Raedwald Dec 13 '18 at 8:18



        Thank you for your interest in this question.
        Because it has attracted low-quality or spam answers that had to be removed, posting an answer now requires 10 reputation on this site (the association bonus does not count).



        Would you like to answer one of these unanswered questions instead?














        5 Answers
        5






        active

        oldest

        votes








        5 Answers
        5






        active

        oldest

        votes









        active

        oldest

        votes






        active

        oldest

        votes









        118















        1. Define the expected and desired output for a normal case, with correct input.



        2. Now, implement the test by declaring a class, name it anything (Usually something like TestAddingModule), and add the testAdd method to it (i.e. like the one below) :




          • Write a method, and above it add the @Test annotation.

          • In the method, run your binary sum and assertEquals(expectedVal,calculatedVal).


          • Test your method by running it (in Eclipse, right click, select Run as → JUnit test).



            //for normal addition 
            @Test
            public void testAdd1Plus1()
            {
            int x = 1 ; int y = 1;
            assertEquals(2, myClass.add(x,y));
            }





        3. Add other cases as desired.




          • Test that your binary sum does not throw a unexpected exception if there is an integer overflow.


          • Test that your method handles Null inputs gracefully (example below).



            //if you are using 0 as default for null, make sure your class works in that case.
            @Test
            public void testAdd1Plus1()
            {
            int y = 1;
            assertEquals(0, myClass.add(null,y));
            }









        share|improve this answer


























        • 1. is the @Test notation required? 2. why not test for null input with with assertNotNull? 3. where are the results of the unit tests captured? how are the results indicated to the user?

          – user137717
          Oct 12 '14 at 3:06








        • 8





          Yes, @Test notation is required. This is done to signal the unit test runner that this method represents a unit test and should be executed. Methods that are not annotated with @Test are not executed by the test runner.

          – Ali Shah Ahmed
          Oct 23 '14 at 11:14











        • for the second test - shouldn't adding a null to y just give you y?

          – Adjit
          Apr 27 '18 at 11:49











        • Thanks! I wanna know why there is no need to add static to the modifier of the test method.

          – Liang Zhang
          May 13 '18 at 2:49
















        118















        1. Define the expected and desired output for a normal case, with correct input.



        2. Now, implement the test by declaring a class, name it anything (Usually something like TestAddingModule), and add the testAdd method to it (i.e. like the one below) :




          • Write a method, and above it add the @Test annotation.

          • In the method, run your binary sum and assertEquals(expectedVal,calculatedVal).


          • Test your method by running it (in Eclipse, right click, select Run as → JUnit test).



            //for normal addition 
            @Test
            public void testAdd1Plus1()
            {
            int x = 1 ; int y = 1;
            assertEquals(2, myClass.add(x,y));
            }





        3. Add other cases as desired.




          • Test that your binary sum does not throw a unexpected exception if there is an integer overflow.


          • Test that your method handles Null inputs gracefully (example below).



            //if you are using 0 as default for null, make sure your class works in that case.
            @Test
            public void testAdd1Plus1()
            {
            int y = 1;
            assertEquals(0, myClass.add(null,y));
            }









        share|improve this answer


























        • 1. is the @Test notation required? 2. why not test for null input with with assertNotNull? 3. where are the results of the unit tests captured? how are the results indicated to the user?

          – user137717
          Oct 12 '14 at 3:06








        • 8





          Yes, @Test notation is required. This is done to signal the unit test runner that this method represents a unit test and should be executed. Methods that are not annotated with @Test are not executed by the test runner.

          – Ali Shah Ahmed
          Oct 23 '14 at 11:14











        • for the second test - shouldn't adding a null to y just give you y?

          – Adjit
          Apr 27 '18 at 11:49











        • Thanks! I wanna know why there is no need to add static to the modifier of the test method.

          – Liang Zhang
          May 13 '18 at 2:49














        118












        118








        118








        1. Define the expected and desired output for a normal case, with correct input.



        2. Now, implement the test by declaring a class, name it anything (Usually something like TestAddingModule), and add the testAdd method to it (i.e. like the one below) :




          • Write a method, and above it add the @Test annotation.

          • In the method, run your binary sum and assertEquals(expectedVal,calculatedVal).


          • Test your method by running it (in Eclipse, right click, select Run as → JUnit test).



            //for normal addition 
            @Test
            public void testAdd1Plus1()
            {
            int x = 1 ; int y = 1;
            assertEquals(2, myClass.add(x,y));
            }





        3. Add other cases as desired.




          • Test that your binary sum does not throw a unexpected exception if there is an integer overflow.


          • Test that your method handles Null inputs gracefully (example below).



            //if you are using 0 as default for null, make sure your class works in that case.
            @Test
            public void testAdd1Plus1()
            {
            int y = 1;
            assertEquals(0, myClass.add(null,y));
            }









        share|improve this answer
















        1. Define the expected and desired output for a normal case, with correct input.



        2. Now, implement the test by declaring a class, name it anything (Usually something like TestAddingModule), and add the testAdd method to it (i.e. like the one below) :




          • Write a method, and above it add the @Test annotation.

          • In the method, run your binary sum and assertEquals(expectedVal,calculatedVal).


          • Test your method by running it (in Eclipse, right click, select Run as → JUnit test).



            //for normal addition 
            @Test
            public void testAdd1Plus1()
            {
            int x = 1 ; int y = 1;
            assertEquals(2, myClass.add(x,y));
            }





        3. Add other cases as desired.




          • Test that your binary sum does not throw a unexpected exception if there is an integer overflow.


          • Test that your method handles Null inputs gracefully (example below).



            //if you are using 0 as default for null, make sure your class works in that case.
            @Test
            public void testAdd1Plus1()
            {
            int y = 1;
            assertEquals(0, myClass.add(null,y));
            }










        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Apr 18 '15 at 5:23









        a--

        7221224




        7221224










        answered Jan 5 '12 at 23:48









        jayunit100jayunit100

        11.1k1771137




        11.1k1771137













        • 1. is the @Test notation required? 2. why not test for null input with with assertNotNull? 3. where are the results of the unit tests captured? how are the results indicated to the user?

          – user137717
          Oct 12 '14 at 3:06








        • 8





          Yes, @Test notation is required. This is done to signal the unit test runner that this method represents a unit test and should be executed. Methods that are not annotated with @Test are not executed by the test runner.

          – Ali Shah Ahmed
          Oct 23 '14 at 11:14











        • for the second test - shouldn't adding a null to y just give you y?

          – Adjit
          Apr 27 '18 at 11:49











        • Thanks! I wanna know why there is no need to add static to the modifier of the test method.

          – Liang Zhang
          May 13 '18 at 2:49



















        • 1. is the @Test notation required? 2. why not test for null input with with assertNotNull? 3. where are the results of the unit tests captured? how are the results indicated to the user?

          – user137717
          Oct 12 '14 at 3:06








        • 8





          Yes, @Test notation is required. This is done to signal the unit test runner that this method represents a unit test and should be executed. Methods that are not annotated with @Test are not executed by the test runner.

          – Ali Shah Ahmed
          Oct 23 '14 at 11:14











        • for the second test - shouldn't adding a null to y just give you y?

          – Adjit
          Apr 27 '18 at 11:49











        • Thanks! I wanna know why there is no need to add static to the modifier of the test method.

          – Liang Zhang
          May 13 '18 at 2:49

















        1. is the @Test notation required? 2. why not test for null input with with assertNotNull? 3. where are the results of the unit tests captured? how are the results indicated to the user?

        – user137717
        Oct 12 '14 at 3:06







        1. is the @Test notation required? 2. why not test for null input with with assertNotNull? 3. where are the results of the unit tests captured? how are the results indicated to the user?

        – user137717
        Oct 12 '14 at 3:06






        8




        8





        Yes, @Test notation is required. This is done to signal the unit test runner that this method represents a unit test and should be executed. Methods that are not annotated with @Test are not executed by the test runner.

        – Ali Shah Ahmed
        Oct 23 '14 at 11:14





        Yes, @Test notation is required. This is done to signal the unit test runner that this method represents a unit test and should be executed. Methods that are not annotated with @Test are not executed by the test runner.

        – Ali Shah Ahmed
        Oct 23 '14 at 11:14













        for the second test - shouldn't adding a null to y just give you y?

        – Adjit
        Apr 27 '18 at 11:49





        for the second test - shouldn't adding a null to y just give you y?

        – Adjit
        Apr 27 '18 at 11:49













        Thanks! I wanna know why there is no need to add static to the modifier of the test method.

        – Liang Zhang
        May 13 '18 at 2:49





        Thanks! I wanna know why there is no need to add static to the modifier of the test method.

        – Liang Zhang
        May 13 '18 at 2:49













        71














        For making unit test for your project, please follow these steps (I am using Eclipse in order to write this test):



        1- Click on New -> Java Project.



        Create Project



        2- Write down your project name and click on finish.



        Create Project



        3- Right click on your project. Then, click on New -> Class.



        Create Class



        4- Write down your class name and click on finish.



        Create Class



        Then, complete the class like this:



        public class Math {
        int a, b;
        Math(int a, int b) {
        this.a = a;
        this.b = b;
        }
        public int add() {
        return a + b;
        }
        }


        5- Click on File -> New -> JUnit Test Case.



        Create JUnite Test



        6- Check setUp() and click on finish. SetUp() will be the place that you initialize your test.



        Check SetUp()



        7- Click on OK.



        Add JUnit



        8- Here, I simply add 7 and 10. So, I expect the answer to be 17. Complete your test class like this:



        import org.junit.Assert;
        import org.junit.Before;
        import org.junit.Test;
        public class MathTest {
        Math math;
        @Before
        public void setUp() throws Exception {
        math = new Math(7, 10);
        }
        @Test
        public void testAdd() {
        Assert.assertEquals(17, math.add());
        }
        }


        9- Write click on your test class in package explorer and click on Run as -> JUnit Test.



        Run JUnit Test



        10- This is the result of the test.



        Result of The Test



        I hope it helps.






        share|improve this answer





















        • 6





          Love your answer, it's the best "how-to"!

          – alisa
          Jul 12 '17 at 16:47






        • 2





          I am glad that my answer was helpful. Thank you for your comment.

          – Vahid
          Jul 12 '17 at 18:01











        • This is what tutorials should look like; clean, concise, full example. Very good.

          – Jack Of Blades
          Apr 8 '18 at 8:59











        • Thank you very much Jack. I am glad that you found it helpful.

          – Vahid
          Sep 14 '18 at 4:09
















        71














        For making unit test for your project, please follow these steps (I am using Eclipse in order to write this test):



        1- Click on New -> Java Project.



        Create Project



        2- Write down your project name and click on finish.



        Create Project



        3- Right click on your project. Then, click on New -> Class.



        Create Class



        4- Write down your class name and click on finish.



        Create Class



        Then, complete the class like this:



        public class Math {
        int a, b;
        Math(int a, int b) {
        this.a = a;
        this.b = b;
        }
        public int add() {
        return a + b;
        }
        }


        5- Click on File -> New -> JUnit Test Case.



        Create JUnite Test



        6- Check setUp() and click on finish. SetUp() will be the place that you initialize your test.



        Check SetUp()



        7- Click on OK.



        Add JUnit



        8- Here, I simply add 7 and 10. So, I expect the answer to be 17. Complete your test class like this:



        import org.junit.Assert;
        import org.junit.Before;
        import org.junit.Test;
        public class MathTest {
        Math math;
        @Before
        public void setUp() throws Exception {
        math = new Math(7, 10);
        }
        @Test
        public void testAdd() {
        Assert.assertEquals(17, math.add());
        }
        }


        9- Write click on your test class in package explorer and click on Run as -> JUnit Test.



        Run JUnit Test



        10- This is the result of the test.



        Result of The Test



        I hope it helps.






        share|improve this answer





















        • 6





          Love your answer, it's the best "how-to"!

          – alisa
          Jul 12 '17 at 16:47






        • 2





          I am glad that my answer was helpful. Thank you for your comment.

          – Vahid
          Jul 12 '17 at 18:01











        • This is what tutorials should look like; clean, concise, full example. Very good.

          – Jack Of Blades
          Apr 8 '18 at 8:59











        • Thank you very much Jack. I am glad that you found it helpful.

          – Vahid
          Sep 14 '18 at 4:09














        71












        71








        71







        For making unit test for your project, please follow these steps (I am using Eclipse in order to write this test):



        1- Click on New -> Java Project.



        Create Project



        2- Write down your project name and click on finish.



        Create Project



        3- Right click on your project. Then, click on New -> Class.



        Create Class



        4- Write down your class name and click on finish.



        Create Class



        Then, complete the class like this:



        public class Math {
        int a, b;
        Math(int a, int b) {
        this.a = a;
        this.b = b;
        }
        public int add() {
        return a + b;
        }
        }


        5- Click on File -> New -> JUnit Test Case.



        Create JUnite Test



        6- Check setUp() and click on finish. SetUp() will be the place that you initialize your test.



        Check SetUp()



        7- Click on OK.



        Add JUnit



        8- Here, I simply add 7 and 10. So, I expect the answer to be 17. Complete your test class like this:



        import org.junit.Assert;
        import org.junit.Before;
        import org.junit.Test;
        public class MathTest {
        Math math;
        @Before
        public void setUp() throws Exception {
        math = new Math(7, 10);
        }
        @Test
        public void testAdd() {
        Assert.assertEquals(17, math.add());
        }
        }


        9- Write click on your test class in package explorer and click on Run as -> JUnit Test.



        Run JUnit Test



        10- This is the result of the test.



        Result of The Test



        I hope it helps.






        share|improve this answer















        For making unit test for your project, please follow these steps (I am using Eclipse in order to write this test):



        1- Click on New -> Java Project.



        Create Project



        2- Write down your project name and click on finish.



        Create Project



        3- Right click on your project. Then, click on New -> Class.



        Create Class



        4- Write down your class name and click on finish.



        Create Class



        Then, complete the class like this:



        public class Math {
        int a, b;
        Math(int a, int b) {
        this.a = a;
        this.b = b;
        }
        public int add() {
        return a + b;
        }
        }


        5- Click on File -> New -> JUnit Test Case.



        Create JUnite Test



        6- Check setUp() and click on finish. SetUp() will be the place that you initialize your test.



        Check SetUp()



        7- Click on OK.



        Add JUnit



        8- Here, I simply add 7 and 10. So, I expect the answer to be 17. Complete your test class like this:



        import org.junit.Assert;
        import org.junit.Before;
        import org.junit.Test;
        public class MathTest {
        Math math;
        @Before
        public void setUp() throws Exception {
        math = new Math(7, 10);
        }
        @Test
        public void testAdd() {
        Assert.assertEquals(17, math.add());
        }
        }


        9- Write click on your test class in package explorer and click on Run as -> JUnit Test.



        Run JUnit Test



        10- This is the result of the test.



        Result of The Test



        I hope it helps.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Apr 26 '18 at 11:05









        emish89

        424717




        424717










        answered Jan 7 '17 at 21:26









        VahidVahid

        3,89621226




        3,89621226








        • 6





          Love your answer, it's the best "how-to"!

          – alisa
          Jul 12 '17 at 16:47






        • 2





          I am glad that my answer was helpful. Thank you for your comment.

          – Vahid
          Jul 12 '17 at 18:01











        • This is what tutorials should look like; clean, concise, full example. Very good.

          – Jack Of Blades
          Apr 8 '18 at 8:59











        • Thank you very much Jack. I am glad that you found it helpful.

          – Vahid
          Sep 14 '18 at 4:09














        • 6





          Love your answer, it's the best "how-to"!

          – alisa
          Jul 12 '17 at 16:47






        • 2





          I am glad that my answer was helpful. Thank you for your comment.

          – Vahid
          Jul 12 '17 at 18:01











        • This is what tutorials should look like; clean, concise, full example. Very good.

          – Jack Of Blades
          Apr 8 '18 at 8:59











        • Thank you very much Jack. I am glad that you found it helpful.

          – Vahid
          Sep 14 '18 at 4:09








        6




        6





        Love your answer, it's the best "how-to"!

        – alisa
        Jul 12 '17 at 16:47





        Love your answer, it's the best "how-to"!

        – alisa
        Jul 12 '17 at 16:47




        2




        2





        I am glad that my answer was helpful. Thank you for your comment.

        – Vahid
        Jul 12 '17 at 18:01





        I am glad that my answer was helpful. Thank you for your comment.

        – Vahid
        Jul 12 '17 at 18:01













        This is what tutorials should look like; clean, concise, full example. Very good.

        – Jack Of Blades
        Apr 8 '18 at 8:59





        This is what tutorials should look like; clean, concise, full example. Very good.

        – Jack Of Blades
        Apr 8 '18 at 8:59













        Thank you very much Jack. I am glad that you found it helpful.

        – Vahid
        Sep 14 '18 at 4:09





        Thank you very much Jack. I am glad that you found it helpful.

        – Vahid
        Sep 14 '18 at 4:09











        15














        This is a very generic question and there is a lot of ways it can be answered.



        If you want to use JUnit to create the tests, you need to create your testcase class, then create individual test methods that test specific functionality of your class/module under tests (single testcase classes are usually associated with a single "production" class that is being tested) and inside these methods execute various operations and compare the results with what would be correct. It is especially important to try and cover as many corner cases as possible.



        In your specific example, you could for example test the following:




        1. A simple addition between two positive numbers. Add them, then verify the result is what you would expect.

        2. An addition between a positive and a negative number (which returns a result with the sign of the first argument).

        3. An addition between a positive and a negative number (which returns a result with the sign of the second argument).

        4. An addition between two negative numbers.

        5. An addition that results in an overflow.


        To verify the results, you can use various assertXXX methods from the org.junit.Assert class (for convenience, you can do 'import static org.junit.Assert.*'). These methods test a particular condition and fail the test if it does not validate (with a specific message, optionally).



        Example testcase class in your case (without the methods contents defined):



        import static org.junit.Assert.*;

        public class AdditionTests {
        @Test
        public void testSimpleAddition() { ... }


        @Test
        public void testPositiveNegativeAddition() { ... }


        @Test
        public void testNegativePositiveAddition() { ... }


        @Test
        public void testNegativeAddition() { ... }


        @Test
        public void testOverflow() { ... }
        }


        If you are not used to writing unit tests but instead test your code by writing ad-hoc tests that you then validate "visually" (for example, you write a simple main method that accepts arguments entered using the keyboard and then prints out the results - and then you keep entering values and validating yourself if the results are correct), then you can start by writing such tests in the format above and validating the results with the correct assertXXX method instead of doing it manually. This way, you can re-run the test much easier then if you had to do manual tests.






        share|improve this answer




























          15














          This is a very generic question and there is a lot of ways it can be answered.



          If you want to use JUnit to create the tests, you need to create your testcase class, then create individual test methods that test specific functionality of your class/module under tests (single testcase classes are usually associated with a single "production" class that is being tested) and inside these methods execute various operations and compare the results with what would be correct. It is especially important to try and cover as many corner cases as possible.



          In your specific example, you could for example test the following:




          1. A simple addition between two positive numbers. Add them, then verify the result is what you would expect.

          2. An addition between a positive and a negative number (which returns a result with the sign of the first argument).

          3. An addition between a positive and a negative number (which returns a result with the sign of the second argument).

          4. An addition between two negative numbers.

          5. An addition that results in an overflow.


          To verify the results, you can use various assertXXX methods from the org.junit.Assert class (for convenience, you can do 'import static org.junit.Assert.*'). These methods test a particular condition and fail the test if it does not validate (with a specific message, optionally).



          Example testcase class in your case (without the methods contents defined):



          import static org.junit.Assert.*;

          public class AdditionTests {
          @Test
          public void testSimpleAddition() { ... }


          @Test
          public void testPositiveNegativeAddition() { ... }


          @Test
          public void testNegativePositiveAddition() { ... }


          @Test
          public void testNegativeAddition() { ... }


          @Test
          public void testOverflow() { ... }
          }


          If you are not used to writing unit tests but instead test your code by writing ad-hoc tests that you then validate "visually" (for example, you write a simple main method that accepts arguments entered using the keyboard and then prints out the results - and then you keep entering values and validating yourself if the results are correct), then you can start by writing such tests in the format above and validating the results with the correct assertXXX method instead of doing it manually. This way, you can re-run the test much easier then if you had to do manual tests.






          share|improve this answer


























            15












            15








            15







            This is a very generic question and there is a lot of ways it can be answered.



            If you want to use JUnit to create the tests, you need to create your testcase class, then create individual test methods that test specific functionality of your class/module under tests (single testcase classes are usually associated with a single "production" class that is being tested) and inside these methods execute various operations and compare the results with what would be correct. It is especially important to try and cover as many corner cases as possible.



            In your specific example, you could for example test the following:




            1. A simple addition between two positive numbers. Add them, then verify the result is what you would expect.

            2. An addition between a positive and a negative number (which returns a result with the sign of the first argument).

            3. An addition between a positive and a negative number (which returns a result with the sign of the second argument).

            4. An addition between two negative numbers.

            5. An addition that results in an overflow.


            To verify the results, you can use various assertXXX methods from the org.junit.Assert class (for convenience, you can do 'import static org.junit.Assert.*'). These methods test a particular condition and fail the test if it does not validate (with a specific message, optionally).



            Example testcase class in your case (without the methods contents defined):



            import static org.junit.Assert.*;

            public class AdditionTests {
            @Test
            public void testSimpleAddition() { ... }


            @Test
            public void testPositiveNegativeAddition() { ... }


            @Test
            public void testNegativePositiveAddition() { ... }


            @Test
            public void testNegativeAddition() { ... }


            @Test
            public void testOverflow() { ... }
            }


            If you are not used to writing unit tests but instead test your code by writing ad-hoc tests that you then validate "visually" (for example, you write a simple main method that accepts arguments entered using the keyboard and then prints out the results - and then you keep entering values and validating yourself if the results are correct), then you can start by writing such tests in the format above and validating the results with the correct assertXXX method instead of doing it manually. This way, you can re-run the test much easier then if you had to do manual tests.






            share|improve this answer













            This is a very generic question and there is a lot of ways it can be answered.



            If you want to use JUnit to create the tests, you need to create your testcase class, then create individual test methods that test specific functionality of your class/module under tests (single testcase classes are usually associated with a single "production" class that is being tested) and inside these methods execute various operations and compare the results with what would be correct. It is especially important to try and cover as many corner cases as possible.



            In your specific example, you could for example test the following:




            1. A simple addition between two positive numbers. Add them, then verify the result is what you would expect.

            2. An addition between a positive and a negative number (which returns a result with the sign of the first argument).

            3. An addition between a positive and a negative number (which returns a result with the sign of the second argument).

            4. An addition between two negative numbers.

            5. An addition that results in an overflow.


            To verify the results, you can use various assertXXX methods from the org.junit.Assert class (for convenience, you can do 'import static org.junit.Assert.*'). These methods test a particular condition and fail the test if it does not validate (with a specific message, optionally).



            Example testcase class in your case (without the methods contents defined):



            import static org.junit.Assert.*;

            public class AdditionTests {
            @Test
            public void testSimpleAddition() { ... }


            @Test
            public void testPositiveNegativeAddition() { ... }


            @Test
            public void testNegativePositiveAddition() { ... }


            @Test
            public void testNegativeAddition() { ... }


            @Test
            public void testOverflow() { ... }
            }


            If you are not used to writing unit tests but instead test your code by writing ad-hoc tests that you then validate "visually" (for example, you write a simple main method that accepts arguments entered using the keyboard and then prints out the results - and then you keep entering values and validating yourself if the results are correct), then you can start by writing such tests in the format above and validating the results with the correct assertXXX method instead of doing it manually. This way, you can re-run the test much easier then if you had to do manual tests.







            share|improve this answer












            share|improve this answer



            share|improve this answer










            answered Jan 5 '12 at 23:52









            SerammeSeramme

            1,23078




            1,23078























                7














                Like @CoolBeans mentioned, take a look at jUnit. Here is a short tutorial to get you started as well with jUnit 4.x



                Finally, if you really want to learn more about testing and test-driven development (TDD) I recommend you take a look at the following book by Kent Beck: Test-Driven Development By Example.






                share|improve this answer




























                  7














                  Like @CoolBeans mentioned, take a look at jUnit. Here is a short tutorial to get you started as well with jUnit 4.x



                  Finally, if you really want to learn more about testing and test-driven development (TDD) I recommend you take a look at the following book by Kent Beck: Test-Driven Development By Example.






                  share|improve this answer


























                    7












                    7








                    7







                    Like @CoolBeans mentioned, take a look at jUnit. Here is a short tutorial to get you started as well with jUnit 4.x



                    Finally, if you really want to learn more about testing and test-driven development (TDD) I recommend you take a look at the following book by Kent Beck: Test-Driven Development By Example.






                    share|improve this answer













                    Like @CoolBeans mentioned, take a look at jUnit. Here is a short tutorial to get you started as well with jUnit 4.x



                    Finally, if you really want to learn more about testing and test-driven development (TDD) I recommend you take a look at the following book by Kent Beck: Test-Driven Development By Example.







                    share|improve this answer












                    share|improve this answer



                    share|improve this answer










                    answered Jan 5 '12 at 23:53









                    vladmorevladmore

                    963




                    963























                        1














                        Other answers have shown you how to use JUnit to set up test classes. JUnit is not the only Java test framework. Concentrating on the technical details of using a framework however detracts from the most important concepts that should be guiding your actions, so I will talk about those.




                        • Testing (of all kinds of all kinds of things) compares the actual behaviour of something (The System Under Test, SUT) with its expected behaviour.


                        • Automated testing can be done using a computer program. Because that comparison is being done by an inflexible and unintelligent computer program, the expected behaviour must be precisely and unambiguously known.


                        • What a program or part of a program (a class or method) is expected to do is its specification. Testing software therefore requires that you have a specification for the SUT. This might be an explicit description, or an implicit specification in your head of what is expected.


                        • Automated unit testing therefore requires a precise and unambiguous specification of the class or method you are testing.


                        • But you needed that specification when you set out to write that code. So part of what testing is about actually begins before you write even one line of the SUT. The testing technique of Test Driven Development (TDD) takes that idea to an extreme, and has you create the unit testing code before you write the code to be tested.


                        • Unit testing frameworks test your SUT using assertions. An assertion is a logical expression (an expression with a boolean result type; a predicate) that must be true if the SUT is behaving correctly. The specification must therefore be expressed (or re-expressed) as assertions.


                        • A useful technique for expressing a specification as assertions is programming by contract. These specifications are in terms of postconditions. A postcondition is an assertion about the publicly visible state of the SUT after return from a method or a constructor. Some methods have postconditions
                          that are invariants, which are predicates that are true before and after execution of the method. A class can also be said to have invariants, which are postconditions of every constructor and method of the class, and hence should always be true. Postconditions (And invariants) are expressed only in terms of publicity visible state: public and protected fields, the values returned by returned by public and protected methods (such as getters), and the publicly visible state of objects passed (by reference) to methods.



                        Many beginners post questions here asking how they can test some code, presenting the code but without stating the specification for that code. As this discussion shows, is impossible for anyone to give a good answer to such a question, because at best potential answereres must guess the specification, and might do so incorrectly. The asker of the question evidently does not understand the importance of a specification, and is thus a novice who needs to understand the fundamentals I've described here before trying to write some test code.






                        share|improve this answer






























                          1














                          Other answers have shown you how to use JUnit to set up test classes. JUnit is not the only Java test framework. Concentrating on the technical details of using a framework however detracts from the most important concepts that should be guiding your actions, so I will talk about those.




                          • Testing (of all kinds of all kinds of things) compares the actual behaviour of something (The System Under Test, SUT) with its expected behaviour.


                          • Automated testing can be done using a computer program. Because that comparison is being done by an inflexible and unintelligent computer program, the expected behaviour must be precisely and unambiguously known.


                          • What a program or part of a program (a class or method) is expected to do is its specification. Testing software therefore requires that you have a specification for the SUT. This might be an explicit description, or an implicit specification in your head of what is expected.


                          • Automated unit testing therefore requires a precise and unambiguous specification of the class or method you are testing.


                          • But you needed that specification when you set out to write that code. So part of what testing is about actually begins before you write even one line of the SUT. The testing technique of Test Driven Development (TDD) takes that idea to an extreme, and has you create the unit testing code before you write the code to be tested.


                          • Unit testing frameworks test your SUT using assertions. An assertion is a logical expression (an expression with a boolean result type; a predicate) that must be true if the SUT is behaving correctly. The specification must therefore be expressed (or re-expressed) as assertions.


                          • A useful technique for expressing a specification as assertions is programming by contract. These specifications are in terms of postconditions. A postcondition is an assertion about the publicly visible state of the SUT after return from a method or a constructor. Some methods have postconditions
                            that are invariants, which are predicates that are true before and after execution of the method. A class can also be said to have invariants, which are postconditions of every constructor and method of the class, and hence should always be true. Postconditions (And invariants) are expressed only in terms of publicity visible state: public and protected fields, the values returned by returned by public and protected methods (such as getters), and the publicly visible state of objects passed (by reference) to methods.



                          Many beginners post questions here asking how they can test some code, presenting the code but without stating the specification for that code. As this discussion shows, is impossible for anyone to give a good answer to such a question, because at best potential answereres must guess the specification, and might do so incorrectly. The asker of the question evidently does not understand the importance of a specification, and is thus a novice who needs to understand the fundamentals I've described here before trying to write some test code.






                          share|improve this answer




























                            1












                            1








                            1







                            Other answers have shown you how to use JUnit to set up test classes. JUnit is not the only Java test framework. Concentrating on the technical details of using a framework however detracts from the most important concepts that should be guiding your actions, so I will talk about those.




                            • Testing (of all kinds of all kinds of things) compares the actual behaviour of something (The System Under Test, SUT) with its expected behaviour.


                            • Automated testing can be done using a computer program. Because that comparison is being done by an inflexible and unintelligent computer program, the expected behaviour must be precisely and unambiguously known.


                            • What a program or part of a program (a class or method) is expected to do is its specification. Testing software therefore requires that you have a specification for the SUT. This might be an explicit description, or an implicit specification in your head of what is expected.


                            • Automated unit testing therefore requires a precise and unambiguous specification of the class or method you are testing.


                            • But you needed that specification when you set out to write that code. So part of what testing is about actually begins before you write even one line of the SUT. The testing technique of Test Driven Development (TDD) takes that idea to an extreme, and has you create the unit testing code before you write the code to be tested.


                            • Unit testing frameworks test your SUT using assertions. An assertion is a logical expression (an expression with a boolean result type; a predicate) that must be true if the SUT is behaving correctly. The specification must therefore be expressed (or re-expressed) as assertions.


                            • A useful technique for expressing a specification as assertions is programming by contract. These specifications are in terms of postconditions. A postcondition is an assertion about the publicly visible state of the SUT after return from a method or a constructor. Some methods have postconditions
                              that are invariants, which are predicates that are true before and after execution of the method. A class can also be said to have invariants, which are postconditions of every constructor and method of the class, and hence should always be true. Postconditions (And invariants) are expressed only in terms of publicity visible state: public and protected fields, the values returned by returned by public and protected methods (such as getters), and the publicly visible state of objects passed (by reference) to methods.



                            Many beginners post questions here asking how they can test some code, presenting the code but without stating the specification for that code. As this discussion shows, is impossible for anyone to give a good answer to such a question, because at best potential answereres must guess the specification, and might do so incorrectly. The asker of the question evidently does not understand the importance of a specification, and is thus a novice who needs to understand the fundamentals I've described here before trying to write some test code.






                            share|improve this answer















                            Other answers have shown you how to use JUnit to set up test classes. JUnit is not the only Java test framework. Concentrating on the technical details of using a framework however detracts from the most important concepts that should be guiding your actions, so I will talk about those.




                            • Testing (of all kinds of all kinds of things) compares the actual behaviour of something (The System Under Test, SUT) with its expected behaviour.


                            • Automated testing can be done using a computer program. Because that comparison is being done by an inflexible and unintelligent computer program, the expected behaviour must be precisely and unambiguously known.


                            • What a program or part of a program (a class or method) is expected to do is its specification. Testing software therefore requires that you have a specification for the SUT. This might be an explicit description, or an implicit specification in your head of what is expected.


                            • Automated unit testing therefore requires a precise and unambiguous specification of the class or method you are testing.


                            • But you needed that specification when you set out to write that code. So part of what testing is about actually begins before you write even one line of the SUT. The testing technique of Test Driven Development (TDD) takes that idea to an extreme, and has you create the unit testing code before you write the code to be tested.


                            • Unit testing frameworks test your SUT using assertions. An assertion is a logical expression (an expression with a boolean result type; a predicate) that must be true if the SUT is behaving correctly. The specification must therefore be expressed (or re-expressed) as assertions.


                            • A useful technique for expressing a specification as assertions is programming by contract. These specifications are in terms of postconditions. A postcondition is an assertion about the publicly visible state of the SUT after return from a method or a constructor. Some methods have postconditions
                              that are invariants, which are predicates that are true before and after execution of the method. A class can also be said to have invariants, which are postconditions of every constructor and method of the class, and hence should always be true. Postconditions (And invariants) are expressed only in terms of publicity visible state: public and protected fields, the values returned by returned by public and protected methods (such as getters), and the publicly visible state of objects passed (by reference) to methods.



                            Many beginners post questions here asking how they can test some code, presenting the code but without stating the specification for that code. As this discussion shows, is impossible for anyone to give a good answer to such a question, because at best potential answereres must guess the specification, and might do so incorrectly. The asker of the question evidently does not understand the importance of a specification, and is thus a novice who needs to understand the fundamentals I've described here before trying to write some test code.







                            share|improve this answer














                            share|improve this answer



                            share|improve this answer








                            edited Dec 13 '18 at 8:13

























                            answered Dec 13 '18 at 7:57









                            RaedwaldRaedwald

                            26.8k2397159




                            26.8k2397159

















                                protected by Raedwald Dec 13 '18 at 8:18



                                Thank you for your interest in this question.
                                Because it has attracted low-quality or spam answers that had to be removed, posting an answer now requires 10 reputation on this site (the association bonus does not count).



                                Would you like to answer one of these unanswered questions instead?



                                Popular posts from this blog

                                Mossoró

                                Error while reading .h5 file using the rhdf5 package in R

                                Pushsharp Apns notification error: 'InvalidToken'