How to fix canvas size not following the configuration












0















I created a canvas and specified the height using (width, height), but when it comes to the GUI, it doesn't change the size at all.



    atEdit=Frame(Attend,borderwidth=0)
atEdit.grid(row=2,column=0,columnspan=5,sticky='news',pady=(0,10),padx=10)
scrollbar = Scrollbar(atEdit)
scrollbar.grid(row=0,column=5,sticky='ns')
canvas = Canvas(atEdit,bg='black',height=20)
canvas.grid(row=0,column=0,columnspan=5,sticky='news')
scrollbar.config(command = canvas.yview)
left = Frame(canvas,borderwidth=0,bg='#dbdbdb',height=2)
left.grid(row=0,column=0,sticky='news')
right=Frame(canvas,borderwidth=0,bg='white',height=2)
right.grid(row=0,column=1,columnspan=4,sticky='news')
left.bind('<Configure>',lambda event,canvas=canvas:self.onFrameConfigure(canvas))
right.bind('<Configure>',lambda event,canvas=canvas:self.onFrameConfigure(canvas))


I add labels to the 'left' and 'right', which increases the size of the frames, but it shouldn't grow larger than the specified size. Is there anyway to make the canvas a fixed size, even if I add more labels to it, and be able to scroll through it using the scrollbar?



def onFrameConfigure(self,canvas):
canvas.configure(scrollregion=canvas.bbox("all"))









share|improve this question























  • Yes, but there's a lot more to it then that. I abstracted it into a reusable Frame once, maybe you can get some hints from that.

    – Novel
    Jan 1 at 23:26











  • You are putting the frames left and right inside the canvas, which is a bad idea. Are they supposed to be on the canvas? In that case use canvas.create_window() instead. Otherwise put them in the frame where you want them.

    – figbeam
    Jan 2 at 1:13











  • @figbeam Thank you so much! This fixed it for me

    – Osasenaga Emokpae
    Jan 3 at 14:44
















0















I created a canvas and specified the height using (width, height), but when it comes to the GUI, it doesn't change the size at all.



    atEdit=Frame(Attend,borderwidth=0)
atEdit.grid(row=2,column=0,columnspan=5,sticky='news',pady=(0,10),padx=10)
scrollbar = Scrollbar(atEdit)
scrollbar.grid(row=0,column=5,sticky='ns')
canvas = Canvas(atEdit,bg='black',height=20)
canvas.grid(row=0,column=0,columnspan=5,sticky='news')
scrollbar.config(command = canvas.yview)
left = Frame(canvas,borderwidth=0,bg='#dbdbdb',height=2)
left.grid(row=0,column=0,sticky='news')
right=Frame(canvas,borderwidth=0,bg='white',height=2)
right.grid(row=0,column=1,columnspan=4,sticky='news')
left.bind('<Configure>',lambda event,canvas=canvas:self.onFrameConfigure(canvas))
right.bind('<Configure>',lambda event,canvas=canvas:self.onFrameConfigure(canvas))


I add labels to the 'left' and 'right', which increases the size of the frames, but it shouldn't grow larger than the specified size. Is there anyway to make the canvas a fixed size, even if I add more labels to it, and be able to scroll through it using the scrollbar?



def onFrameConfigure(self,canvas):
canvas.configure(scrollregion=canvas.bbox("all"))









share|improve this question























  • Yes, but there's a lot more to it then that. I abstracted it into a reusable Frame once, maybe you can get some hints from that.

    – Novel
    Jan 1 at 23:26











  • You are putting the frames left and right inside the canvas, which is a bad idea. Are they supposed to be on the canvas? In that case use canvas.create_window() instead. Otherwise put them in the frame where you want them.

    – figbeam
    Jan 2 at 1:13











  • @figbeam Thank you so much! This fixed it for me

    – Osasenaga Emokpae
    Jan 3 at 14:44














0












0








0








I created a canvas and specified the height using (width, height), but when it comes to the GUI, it doesn't change the size at all.



    atEdit=Frame(Attend,borderwidth=0)
atEdit.grid(row=2,column=0,columnspan=5,sticky='news',pady=(0,10),padx=10)
scrollbar = Scrollbar(atEdit)
scrollbar.grid(row=0,column=5,sticky='ns')
canvas = Canvas(atEdit,bg='black',height=20)
canvas.grid(row=0,column=0,columnspan=5,sticky='news')
scrollbar.config(command = canvas.yview)
left = Frame(canvas,borderwidth=0,bg='#dbdbdb',height=2)
left.grid(row=0,column=0,sticky='news')
right=Frame(canvas,borderwidth=0,bg='white',height=2)
right.grid(row=0,column=1,columnspan=4,sticky='news')
left.bind('<Configure>',lambda event,canvas=canvas:self.onFrameConfigure(canvas))
right.bind('<Configure>',lambda event,canvas=canvas:self.onFrameConfigure(canvas))


I add labels to the 'left' and 'right', which increases the size of the frames, but it shouldn't grow larger than the specified size. Is there anyway to make the canvas a fixed size, even if I add more labels to it, and be able to scroll through it using the scrollbar?



def onFrameConfigure(self,canvas):
canvas.configure(scrollregion=canvas.bbox("all"))









share|improve this question














I created a canvas and specified the height using (width, height), but when it comes to the GUI, it doesn't change the size at all.



    atEdit=Frame(Attend,borderwidth=0)
atEdit.grid(row=2,column=0,columnspan=5,sticky='news',pady=(0,10),padx=10)
scrollbar = Scrollbar(atEdit)
scrollbar.grid(row=0,column=5,sticky='ns')
canvas = Canvas(atEdit,bg='black',height=20)
canvas.grid(row=0,column=0,columnspan=5,sticky='news')
scrollbar.config(command = canvas.yview)
left = Frame(canvas,borderwidth=0,bg='#dbdbdb',height=2)
left.grid(row=0,column=0,sticky='news')
right=Frame(canvas,borderwidth=0,bg='white',height=2)
right.grid(row=0,column=1,columnspan=4,sticky='news')
left.bind('<Configure>',lambda event,canvas=canvas:self.onFrameConfigure(canvas))
right.bind('<Configure>',lambda event,canvas=canvas:self.onFrameConfigure(canvas))


I add labels to the 'left' and 'right', which increases the size of the frames, but it shouldn't grow larger than the specified size. Is there anyway to make the canvas a fixed size, even if I add more labels to it, and be able to scroll through it using the scrollbar?



def onFrameConfigure(self,canvas):
canvas.configure(scrollregion=canvas.bbox("all"))






python-3.x tkinter tkinter-canvas






share|improve this question













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asked Jan 1 at 23:06









Osasenaga EmokpaeOsasenaga Emokpae

143




143













  • Yes, but there's a lot more to it then that. I abstracted it into a reusable Frame once, maybe you can get some hints from that.

    – Novel
    Jan 1 at 23:26











  • You are putting the frames left and right inside the canvas, which is a bad idea. Are they supposed to be on the canvas? In that case use canvas.create_window() instead. Otherwise put them in the frame where you want them.

    – figbeam
    Jan 2 at 1:13











  • @figbeam Thank you so much! This fixed it for me

    – Osasenaga Emokpae
    Jan 3 at 14:44



















  • Yes, but there's a lot more to it then that. I abstracted it into a reusable Frame once, maybe you can get some hints from that.

    – Novel
    Jan 1 at 23:26











  • You are putting the frames left and right inside the canvas, which is a bad idea. Are they supposed to be on the canvas? In that case use canvas.create_window() instead. Otherwise put them in the frame where you want them.

    – figbeam
    Jan 2 at 1:13











  • @figbeam Thank you so much! This fixed it for me

    – Osasenaga Emokpae
    Jan 3 at 14:44

















Yes, but there's a lot more to it then that. I abstracted it into a reusable Frame once, maybe you can get some hints from that.

– Novel
Jan 1 at 23:26





Yes, but there's a lot more to it then that. I abstracted it into a reusable Frame once, maybe you can get some hints from that.

– Novel
Jan 1 at 23:26













You are putting the frames left and right inside the canvas, which is a bad idea. Are they supposed to be on the canvas? In that case use canvas.create_window() instead. Otherwise put them in the frame where you want them.

– figbeam
Jan 2 at 1:13





You are putting the frames left and right inside the canvas, which is a bad idea. Are they supposed to be on the canvas? In that case use canvas.create_window() instead. Otherwise put them in the frame where you want them.

– figbeam
Jan 2 at 1:13













@figbeam Thank you so much! This fixed it for me

– Osasenaga Emokpae
Jan 3 at 14:44





@figbeam Thank you so much! This fixed it for me

– Osasenaga Emokpae
Jan 3 at 14:44












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