Clang error in Unity Integrated Native application
I tried lot of libraries to build unity in native app. Most of them are outdated. Here I tried tutorial in youtube (https://www.youtube.com/watch?v=D7YxPf6a32g) but having clang error. Couldn't fix..
Ld /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Products/Debug-iphoneos/UnityNative.app/UnityNative normal arm64 (in target: UnityNative)
cd /Users/riverswave4apple/Desktop/UnityNative
export IPHONEOS_DEPLOYMENT_TARGET=12.1
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ -arch arm64 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS12.1.sdk -L/Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Products/Debug-iphoneos -L/Users/riverswave4apple/Desktop/UnityNative/../CubeTestBuild -L/Users/riverswave4apple/Desktop/UnityNative/../CubeTestBuild/Libraries -F/Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Products/Debug-iphoneos -filelist /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Intermediates.noindex/UnityNative.build/Debug-iphoneos/UnityNative.build/Objects-normal/arm64/UnityNative.LinkFileList -Xlinker -rpath -Xlinker @executable_path/Frameworks -miphoneos-version-min=12.1 -dead_strip -Xlinker -object_path_lto -Xlinker /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Intermediates.noindex/UnityNative.build/Debug-iphoneos/UnityNative.build/Objects-normal/arm64/UnityNative_lto.o -Xlinker -export_dynamic -Xlinker -no_deduplicate -stdlib=libc++ -fobjc-arc -fobjc-link-runtime -weak_framework CoreMotion -weak-lSystem -weak_framework iAd -liconv.2 -framework UIKit -framework SystemConfiguration -framework QuartzCore -framework OpenGLES -framework OpenAL -framework MediaPlayer -framework Foundation -framework CoreVideo -framework CoreMotion -framework CoreMedia -framework CoreGraphics -framework CoreLocation -framework CFNetwork -framework AVFoundation -framework AudioToolbox -framework CoreText -weak-liPhone-lib -lil2cpp -Xlinker -dependency_info -Xlinker /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Intermediates.noindex/UnityNative.build/Debug-iphoneos/UnityNative.build/Objects-normal/arm64/UnityNative_dependency_info.dat -o /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Products/Debug-iphoneos/UnityNative.app/UnityNative
Undefined symbols for architecture arm64:
"_MTAudioProcessingTapGetSourceAudio", referenced from:
AVFoundationVideoPlayback::PlayerPriv::ProcessAudioTap(opaqueMTAudioProcessingTap const*, long, unsigned int, AudioBufferList*, long*, unsigned int*) in libiPhone-lib.a(AVFoundationVideoPlayback.o)
"_MTAudioProcessingTapCreate", referenced from:
-[AVFoundationMediaLoader ConfigureAudioOutput] in libiPhone-lib.a(AVFoundationVideoPlayback.o)
"_MTAudioProcessingTapGetStorage", referenced from:
-[AVFoundationMediaLoader ConfigureAudioOutput] in libiPhone-lib.a(AVFoundationVideoPlayback.o)
AVFoundationVideoPlayback::PlayerPriv::PrepareAudioTap(opaqueMTAudioProcessingTap const*, long, AudioStreamBasicDescription const*) in libiPhone-lib.a(AVFoundationVideoPlayback.o)
AVFoundationVideoPlayback::PlayerPriv::ProcessAudioTap(opaqueMTAudioProcessingTap const*, long, unsigned int, AudioBufferList*, long*, unsigned int*) in libiPhone-lib.a(AVFoundationVideoPlayback.o)
AVFoundationVideoPlayback::PlayerPriv::FinalizeAudioTap(opaqueMTAudioProcessingTap const*) in libiPhone-lib.a(AVFoundationVideoPlayback.o)
-[AVFoundationMediaLoader StopOutput] in libiPhone-lib.a(AVFoundationVideoPlayback.o)
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
ios unity3d
add a comment |
I tried lot of libraries to build unity in native app. Most of them are outdated. Here I tried tutorial in youtube (https://www.youtube.com/watch?v=D7YxPf6a32g) but having clang error. Couldn't fix..
Ld /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Products/Debug-iphoneos/UnityNative.app/UnityNative normal arm64 (in target: UnityNative)
cd /Users/riverswave4apple/Desktop/UnityNative
export IPHONEOS_DEPLOYMENT_TARGET=12.1
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ -arch arm64 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS12.1.sdk -L/Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Products/Debug-iphoneos -L/Users/riverswave4apple/Desktop/UnityNative/../CubeTestBuild -L/Users/riverswave4apple/Desktop/UnityNative/../CubeTestBuild/Libraries -F/Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Products/Debug-iphoneos -filelist /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Intermediates.noindex/UnityNative.build/Debug-iphoneos/UnityNative.build/Objects-normal/arm64/UnityNative.LinkFileList -Xlinker -rpath -Xlinker @executable_path/Frameworks -miphoneos-version-min=12.1 -dead_strip -Xlinker -object_path_lto -Xlinker /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Intermediates.noindex/UnityNative.build/Debug-iphoneos/UnityNative.build/Objects-normal/arm64/UnityNative_lto.o -Xlinker -export_dynamic -Xlinker -no_deduplicate -stdlib=libc++ -fobjc-arc -fobjc-link-runtime -weak_framework CoreMotion -weak-lSystem -weak_framework iAd -liconv.2 -framework UIKit -framework SystemConfiguration -framework QuartzCore -framework OpenGLES -framework OpenAL -framework MediaPlayer -framework Foundation -framework CoreVideo -framework CoreMotion -framework CoreMedia -framework CoreGraphics -framework CoreLocation -framework CFNetwork -framework AVFoundation -framework AudioToolbox -framework CoreText -weak-liPhone-lib -lil2cpp -Xlinker -dependency_info -Xlinker /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Intermediates.noindex/UnityNative.build/Debug-iphoneos/UnityNative.build/Objects-normal/arm64/UnityNative_dependency_info.dat -o /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Products/Debug-iphoneos/UnityNative.app/UnityNative
Undefined symbols for architecture arm64:
"_MTAudioProcessingTapGetSourceAudio", referenced from:
AVFoundationVideoPlayback::PlayerPriv::ProcessAudioTap(opaqueMTAudioProcessingTap const*, long, unsigned int, AudioBufferList*, long*, unsigned int*) in libiPhone-lib.a(AVFoundationVideoPlayback.o)
"_MTAudioProcessingTapCreate", referenced from:
-[AVFoundationMediaLoader ConfigureAudioOutput] in libiPhone-lib.a(AVFoundationVideoPlayback.o)
"_MTAudioProcessingTapGetStorage", referenced from:
-[AVFoundationMediaLoader ConfigureAudioOutput] in libiPhone-lib.a(AVFoundationVideoPlayback.o)
AVFoundationVideoPlayback::PlayerPriv::PrepareAudioTap(opaqueMTAudioProcessingTap const*, long, AudioStreamBasicDescription const*) in libiPhone-lib.a(AVFoundationVideoPlayback.o)
AVFoundationVideoPlayback::PlayerPriv::ProcessAudioTap(opaqueMTAudioProcessingTap const*, long, unsigned int, AudioBufferList*, long*, unsigned int*) in libiPhone-lib.a(AVFoundationVideoPlayback.o)
AVFoundationVideoPlayback::PlayerPriv::FinalizeAudioTap(opaqueMTAudioProcessingTap const*) in libiPhone-lib.a(AVFoundationVideoPlayback.o)
-[AVFoundationMediaLoader StopOutput] in libiPhone-lib.a(AVFoundationVideoPlayback.o)
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
ios unity3d
Could be that your plugin is meant only for arm7. You could try to set it to only build that architecture.
– Everts
Dec 19 '18 at 12:09
add a comment |
I tried lot of libraries to build unity in native app. Most of them are outdated. Here I tried tutorial in youtube (https://www.youtube.com/watch?v=D7YxPf6a32g) but having clang error. Couldn't fix..
Ld /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Products/Debug-iphoneos/UnityNative.app/UnityNative normal arm64 (in target: UnityNative)
cd /Users/riverswave4apple/Desktop/UnityNative
export IPHONEOS_DEPLOYMENT_TARGET=12.1
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ -arch arm64 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS12.1.sdk -L/Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Products/Debug-iphoneos -L/Users/riverswave4apple/Desktop/UnityNative/../CubeTestBuild -L/Users/riverswave4apple/Desktop/UnityNative/../CubeTestBuild/Libraries -F/Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Products/Debug-iphoneos -filelist /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Intermediates.noindex/UnityNative.build/Debug-iphoneos/UnityNative.build/Objects-normal/arm64/UnityNative.LinkFileList -Xlinker -rpath -Xlinker @executable_path/Frameworks -miphoneos-version-min=12.1 -dead_strip -Xlinker -object_path_lto -Xlinker /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Intermediates.noindex/UnityNative.build/Debug-iphoneos/UnityNative.build/Objects-normal/arm64/UnityNative_lto.o -Xlinker -export_dynamic -Xlinker -no_deduplicate -stdlib=libc++ -fobjc-arc -fobjc-link-runtime -weak_framework CoreMotion -weak-lSystem -weak_framework iAd -liconv.2 -framework UIKit -framework SystemConfiguration -framework QuartzCore -framework OpenGLES -framework OpenAL -framework MediaPlayer -framework Foundation -framework CoreVideo -framework CoreMotion -framework CoreMedia -framework CoreGraphics -framework CoreLocation -framework CFNetwork -framework AVFoundation -framework AudioToolbox -framework CoreText -weak-liPhone-lib -lil2cpp -Xlinker -dependency_info -Xlinker /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Intermediates.noindex/UnityNative.build/Debug-iphoneos/UnityNative.build/Objects-normal/arm64/UnityNative_dependency_info.dat -o /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Products/Debug-iphoneos/UnityNative.app/UnityNative
Undefined symbols for architecture arm64:
"_MTAudioProcessingTapGetSourceAudio", referenced from:
AVFoundationVideoPlayback::PlayerPriv::ProcessAudioTap(opaqueMTAudioProcessingTap const*, long, unsigned int, AudioBufferList*, long*, unsigned int*) in libiPhone-lib.a(AVFoundationVideoPlayback.o)
"_MTAudioProcessingTapCreate", referenced from:
-[AVFoundationMediaLoader ConfigureAudioOutput] in libiPhone-lib.a(AVFoundationVideoPlayback.o)
"_MTAudioProcessingTapGetStorage", referenced from:
-[AVFoundationMediaLoader ConfigureAudioOutput] in libiPhone-lib.a(AVFoundationVideoPlayback.o)
AVFoundationVideoPlayback::PlayerPriv::PrepareAudioTap(opaqueMTAudioProcessingTap const*, long, AudioStreamBasicDescription const*) in libiPhone-lib.a(AVFoundationVideoPlayback.o)
AVFoundationVideoPlayback::PlayerPriv::ProcessAudioTap(opaqueMTAudioProcessingTap const*, long, unsigned int, AudioBufferList*, long*, unsigned int*) in libiPhone-lib.a(AVFoundationVideoPlayback.o)
AVFoundationVideoPlayback::PlayerPriv::FinalizeAudioTap(opaqueMTAudioProcessingTap const*) in libiPhone-lib.a(AVFoundationVideoPlayback.o)
-[AVFoundationMediaLoader StopOutput] in libiPhone-lib.a(AVFoundationVideoPlayback.o)
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
ios unity3d
I tried lot of libraries to build unity in native app. Most of them are outdated. Here I tried tutorial in youtube (https://www.youtube.com/watch?v=D7YxPf6a32g) but having clang error. Couldn't fix..
Ld /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Products/Debug-iphoneos/UnityNative.app/UnityNative normal arm64 (in target: UnityNative)
cd /Users/riverswave4apple/Desktop/UnityNative
export IPHONEOS_DEPLOYMENT_TARGET=12.1
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ -arch arm64 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS12.1.sdk -L/Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Products/Debug-iphoneos -L/Users/riverswave4apple/Desktop/UnityNative/../CubeTestBuild -L/Users/riverswave4apple/Desktop/UnityNative/../CubeTestBuild/Libraries -F/Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Products/Debug-iphoneos -filelist /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Intermediates.noindex/UnityNative.build/Debug-iphoneos/UnityNative.build/Objects-normal/arm64/UnityNative.LinkFileList -Xlinker -rpath -Xlinker @executable_path/Frameworks -miphoneos-version-min=12.1 -dead_strip -Xlinker -object_path_lto -Xlinker /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Intermediates.noindex/UnityNative.build/Debug-iphoneos/UnityNative.build/Objects-normal/arm64/UnityNative_lto.o -Xlinker -export_dynamic -Xlinker -no_deduplicate -stdlib=libc++ -fobjc-arc -fobjc-link-runtime -weak_framework CoreMotion -weak-lSystem -weak_framework iAd -liconv.2 -framework UIKit -framework SystemConfiguration -framework QuartzCore -framework OpenGLES -framework OpenAL -framework MediaPlayer -framework Foundation -framework CoreVideo -framework CoreMotion -framework CoreMedia -framework CoreGraphics -framework CoreLocation -framework CFNetwork -framework AVFoundation -framework AudioToolbox -framework CoreText -weak-liPhone-lib -lil2cpp -Xlinker -dependency_info -Xlinker /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Intermediates.noindex/UnityNative.build/Debug-iphoneos/UnityNative.build/Objects-normal/arm64/UnityNative_dependency_info.dat -o /Users/riverswave4apple/Library/Developer/Xcode/DerivedData/UnityNative-dtzfqcybbuktpadpmmqrlhoorkgi/Build/Products/Debug-iphoneos/UnityNative.app/UnityNative
Undefined symbols for architecture arm64:
"_MTAudioProcessingTapGetSourceAudio", referenced from:
AVFoundationVideoPlayback::PlayerPriv::ProcessAudioTap(opaqueMTAudioProcessingTap const*, long, unsigned int, AudioBufferList*, long*, unsigned int*) in libiPhone-lib.a(AVFoundationVideoPlayback.o)
"_MTAudioProcessingTapCreate", referenced from:
-[AVFoundationMediaLoader ConfigureAudioOutput] in libiPhone-lib.a(AVFoundationVideoPlayback.o)
"_MTAudioProcessingTapGetStorage", referenced from:
-[AVFoundationMediaLoader ConfigureAudioOutput] in libiPhone-lib.a(AVFoundationVideoPlayback.o)
AVFoundationVideoPlayback::PlayerPriv::PrepareAudioTap(opaqueMTAudioProcessingTap const*, long, AudioStreamBasicDescription const*) in libiPhone-lib.a(AVFoundationVideoPlayback.o)
AVFoundationVideoPlayback::PlayerPriv::ProcessAudioTap(opaqueMTAudioProcessingTap const*, long, unsigned int, AudioBufferList*, long*, unsigned int*) in libiPhone-lib.a(AVFoundationVideoPlayback.o)
AVFoundationVideoPlayback::PlayerPriv::FinalizeAudioTap(opaqueMTAudioProcessingTap const*) in libiPhone-lib.a(AVFoundationVideoPlayback.o)
-[AVFoundationMediaLoader StopOutput] in libiPhone-lib.a(AVFoundationVideoPlayback.o)
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
ios unity3d
ios unity3d
edited Dec 19 '18 at 15:35
rmaddy
246k27327390
246k27327390
asked Dec 19 '18 at 12:02
user10678228
Could be that your plugin is meant only for arm7. You could try to set it to only build that architecture.
– Everts
Dec 19 '18 at 12:09
add a comment |
Could be that your plugin is meant only for arm7. You could try to set it to only build that architecture.
– Everts
Dec 19 '18 at 12:09
Could be that your plugin is meant only for arm7. You could try to set it to only build that architecture.
– Everts
Dec 19 '18 at 12:09
Could be that your plugin is meant only for arm7. You could try to set it to only build that architecture.
– Everts
Dec 19 '18 at 12:09
add a comment |
1 Answer
1
active
oldest
votes
In Linked Frameworks and Libraries, make the status of AVFoundation.framework as optional. Add Metal (optional), Security(req.) and MediaToolbox(req.) frameworks to it.
In Build Settings,
-Double check all header files and Prefix header path are correct.
-ENABLE_STRICT_OBJC_MSGSEND = NO
- Other Linker Flags add this line. -Wl,-undefined,dynamic_lookup
- Mismatched Return type = YES
- CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS- YES
Stop the application clean build it.
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
In Linked Frameworks and Libraries, make the status of AVFoundation.framework as optional. Add Metal (optional), Security(req.) and MediaToolbox(req.) frameworks to it.
In Build Settings,
-Double check all header files and Prefix header path are correct.
-ENABLE_STRICT_OBJC_MSGSEND = NO
- Other Linker Flags add this line. -Wl,-undefined,dynamic_lookup
- Mismatched Return type = YES
- CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS- YES
Stop the application clean build it.
add a comment |
In Linked Frameworks and Libraries, make the status of AVFoundation.framework as optional. Add Metal (optional), Security(req.) and MediaToolbox(req.) frameworks to it.
In Build Settings,
-Double check all header files and Prefix header path are correct.
-ENABLE_STRICT_OBJC_MSGSEND = NO
- Other Linker Flags add this line. -Wl,-undefined,dynamic_lookup
- Mismatched Return type = YES
- CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS- YES
Stop the application clean build it.
add a comment |
In Linked Frameworks and Libraries, make the status of AVFoundation.framework as optional. Add Metal (optional), Security(req.) and MediaToolbox(req.) frameworks to it.
In Build Settings,
-Double check all header files and Prefix header path are correct.
-ENABLE_STRICT_OBJC_MSGSEND = NO
- Other Linker Flags add this line. -Wl,-undefined,dynamic_lookup
- Mismatched Return type = YES
- CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS- YES
Stop the application clean build it.
In Linked Frameworks and Libraries, make the status of AVFoundation.framework as optional. Add Metal (optional), Security(req.) and MediaToolbox(req.) frameworks to it.
In Build Settings,
-Double check all header files and Prefix header path are correct.
-ENABLE_STRICT_OBJC_MSGSEND = NO
- Other Linker Flags add this line. -Wl,-undefined,dynamic_lookup
- Mismatched Return type = YES
- CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS- YES
Stop the application clean build it.
answered Jan 3 at 15:36
AleeshaAleesha
459
459
add a comment |
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Could be that your plugin is meant only for arm7. You could try to set it to only build that architecture.
– Everts
Dec 19 '18 at 12:09