how can i randomise the location of a widget on a window to make it different every time












0















i am trying to make a button widget that is created in a random position and everytime i click it it moves to another random position.



i have tried using the random function in the pack() parenthesis:



w= tkinter.Tk()
w.configure(background= 'steelblue1')
mb= tkinter.Button(w, text= 'o_o')
mb.pack(random)


w.mainloop()


i didn't expect this to work but was just trying it out, and this resulted in:
object of type 'module' has no len()
what would the len() be and how do i correctly use random?










share|improve this question



























    0















    i am trying to make a button widget that is created in a random position and everytime i click it it moves to another random position.



    i have tried using the random function in the pack() parenthesis:



    w= tkinter.Tk()
    w.configure(background= 'steelblue1')
    mb= tkinter.Button(w, text= 'o_o')
    mb.pack(random)


    w.mainloop()


    i didn't expect this to work but was just trying it out, and this resulted in:
    object of type 'module' has no len()
    what would the len() be and how do i correctly use random?










    share|improve this question

























      0












      0








      0








      i am trying to make a button widget that is created in a random position and everytime i click it it moves to another random position.



      i have tried using the random function in the pack() parenthesis:



      w= tkinter.Tk()
      w.configure(background= 'steelblue1')
      mb= tkinter.Button(w, text= 'o_o')
      mb.pack(random)


      w.mainloop()


      i didn't expect this to work but was just trying it out, and this resulted in:
      object of type 'module' has no len()
      what would the len() be and how do i correctly use random?










      share|improve this question














      i am trying to make a button widget that is created in a random position and everytime i click it it moves to another random position.



      i have tried using the random function in the pack() parenthesis:



      w= tkinter.Tk()
      w.configure(background= 'steelblue1')
      mb= tkinter.Button(w, text= 'o_o')
      mb.pack(random)


      w.mainloop()


      i didn't expect this to work but was just trying it out, and this resulted in:
      object of type 'module' has no len()
      what would the len() be and how do i correctly use random?







      random tkinter widget






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Jan 2 at 1:09









      BOBTHEBUILDERBOBTHEBUILDER

      7510




      7510
























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          To place a button relative to the window you should use place().



          mb.place(x=horizontal_pos, y=vertical_pos)


          You can do it with pack also but then you would have to generate random padding instead.



          Generate random integers with the random.uniform() function. see examples of usage in the random module.






          share|improve this answer























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            1 Answer
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            active

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            active

            oldest

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            active

            oldest

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            2














            To place a button relative to the window you should use place().



            mb.place(x=horizontal_pos, y=vertical_pos)


            You can do it with pack also but then you would have to generate random padding instead.



            Generate random integers with the random.uniform() function. see examples of usage in the random module.






            share|improve this answer




























              2














              To place a button relative to the window you should use place().



              mb.place(x=horizontal_pos, y=vertical_pos)


              You can do it with pack also but then you would have to generate random padding instead.



              Generate random integers with the random.uniform() function. see examples of usage in the random module.






              share|improve this answer


























                2












                2








                2







                To place a button relative to the window you should use place().



                mb.place(x=horizontal_pos, y=vertical_pos)


                You can do it with pack also but then you would have to generate random padding instead.



                Generate random integers with the random.uniform() function. see examples of usage in the random module.






                share|improve this answer













                To place a button relative to the window you should use place().



                mb.place(x=horizontal_pos, y=vertical_pos)


                You can do it with pack also but then you would have to generate random padding instead.



                Generate random integers with the random.uniform() function. see examples of usage in the random module.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Jan 2 at 1:31









                figbeamfigbeam

                3,0851310




                3,0851310
































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