how can i randomise the location of a widget on a window to make it different every time
i am trying to make a button widget that is created in a random position and everytime i click it it moves to another random position.
i have tried using the random function in the pack() parenthesis:
w= tkinter.Tk()
w.configure(background= 'steelblue1')
mb= tkinter.Button(w, text= 'o_o')
mb.pack(random)
w.mainloop()
i didn't expect this to work but was just trying it out, and this resulted in:
object of type 'module' has no len()
what would the len() be and how do i correctly use random?
random tkinter widget
add a comment |
i am trying to make a button widget that is created in a random position and everytime i click it it moves to another random position.
i have tried using the random function in the pack() parenthesis:
w= tkinter.Tk()
w.configure(background= 'steelblue1')
mb= tkinter.Button(w, text= 'o_o')
mb.pack(random)
w.mainloop()
i didn't expect this to work but was just trying it out, and this resulted in:
object of type 'module' has no len()
what would the len() be and how do i correctly use random?
random tkinter widget
add a comment |
i am trying to make a button widget that is created in a random position and everytime i click it it moves to another random position.
i have tried using the random function in the pack() parenthesis:
w= tkinter.Tk()
w.configure(background= 'steelblue1')
mb= tkinter.Button(w, text= 'o_o')
mb.pack(random)
w.mainloop()
i didn't expect this to work but was just trying it out, and this resulted in:
object of type 'module' has no len()
what would the len() be and how do i correctly use random?
random tkinter widget
i am trying to make a button widget that is created in a random position and everytime i click it it moves to another random position.
i have tried using the random function in the pack() parenthesis:
w= tkinter.Tk()
w.configure(background= 'steelblue1')
mb= tkinter.Button(w, text= 'o_o')
mb.pack(random)
w.mainloop()
i didn't expect this to work but was just trying it out, and this resulted in:
object of type 'module' has no len()
what would the len() be and how do i correctly use random?
random tkinter widget
random tkinter widget
asked Jan 2 at 1:09
BOBTHEBUILDERBOBTHEBUILDER
7510
7510
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1 Answer
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To place a button relative to the window you should use place()
.
mb.place(x=horizontal_pos, y=vertical_pos)
You can do it with pack also but then you would have to generate random padding instead.
Generate random integers with the random.uniform()
function. see examples of usage in the random module.
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
To place a button relative to the window you should use place()
.
mb.place(x=horizontal_pos, y=vertical_pos)
You can do it with pack also but then you would have to generate random padding instead.
Generate random integers with the random.uniform()
function. see examples of usage in the random module.
add a comment |
To place a button relative to the window you should use place()
.
mb.place(x=horizontal_pos, y=vertical_pos)
You can do it with pack also but then you would have to generate random padding instead.
Generate random integers with the random.uniform()
function. see examples of usage in the random module.
add a comment |
To place a button relative to the window you should use place()
.
mb.place(x=horizontal_pos, y=vertical_pos)
You can do it with pack also but then you would have to generate random padding instead.
Generate random integers with the random.uniform()
function. see examples of usage in the random module.
To place a button relative to the window you should use place()
.
mb.place(x=horizontal_pos, y=vertical_pos)
You can do it with pack also but then you would have to generate random padding instead.
Generate random integers with the random.uniform()
function. see examples of usage in the random module.
answered Jan 2 at 1:31
figbeamfigbeam
3,0851310
3,0851310
add a comment |
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