Unresolved reference in Kotlin for the function 'until'












0















I am trying to convert a Java project to Kotlin. I get a really strange compile time error the function until is an "Unsolved Reference", how come this function until is not recognized?



 fun renderChildrenToRight(canvas: Canvas, startIndex: Int, stopIndex: Int) {
val itemRight = nodePosition!!.x + nodeRectLimits.right
val itemExternalPaddingWidth = getRenderAttribute(AttributeExternalPaddingWidth, AttributeDefaultExternalPadding)
val itemTop = nodePosition!!.y + nodeRectLimits.top
val itemExternalPaddingHeight = getRenderAttribute(AttributeExternalPaddingHeight, AttributeDefaultExternalPadding)
val childItemsSize = getChildItemsSize(startIndex, stopIndex)
var nextItemTop = itemTop + childItemsSize / 2
val x = itemRight + itemExternalPaddingWidth


for (i in startIndex until stopIndex) {
val currentNode = _children[i]
val bulletDesiredHeight = currentNode.desiredHeightWithChildren
val y = nextItemTop - bulletDesiredHeight / 2
currentNode.setNodePosition(x, y)


currentNode.renderWithChildren(canvas, BulletRenderStyle.ToTheRight)
nextItemTop -= bulletDesiredHeight + itemExternalPaddingHeight
}
}


This is my old Java method:



 public void renderChildrenToRight(Canvas canvas, int startIndex, int stopIndex) {
int itemRight = getNodePosition().x + getNodeRectLimits().right;
int itemExternalPaddingWidth = getRenderAttribute(AttributeExternalPaddingWidth, AttributeDefaultExternalPadding);
int itemTop = getNodePosition().y + getNodeRectLimits().top;
int itemExternalPaddingHeight = getRenderAttribute(AttributeExternalPaddingHeight, AttributeDefaultExternalPadding);
int childItemsSize = getChildItemsSize(startIndex, stopIndex);
int nextItemTop = itemTop + childItemsSize / 2;
int x = itemRight + itemExternalPaddingWidth;


for (int i = startIndex; i < stopIndex; i++) {
Node currentNode = _children.get(i);
int bulletDesiredHeight = currentNode.getDesiredHeightWithChildren();
int y = nextItemTop - bulletDesiredHeight / 2;
currentNode.setNodePosition(x, y);


currentNode.renderWithChildren(canvas, BulletRenderStyle.ToTheRight);
nextItemTop -= bulletDesiredHeight + itemExternalPaddingHeight;
}









share|improve this question

























  • Similar question: stackoverflow.com/questions/31712046/…

    – Randy
    Jan 1 at 2:25






  • 2





    until is a function in Kotlin's stdlib, not a keyword. Do you have the stdlib on your classpath?

    – Egor
    Jan 1 at 2:49











  • well actually there is a similar question, and also the reply I received basically says what was in the original response. Should we mark it as duplicate? Should I accept the answer or not? Thank you to let me know that untilis a function and not a keyword, interesting. Problem solved anyway.

    – Drocchio
    Jan 1 at 12:19


















0















I am trying to convert a Java project to Kotlin. I get a really strange compile time error the function until is an "Unsolved Reference", how come this function until is not recognized?



 fun renderChildrenToRight(canvas: Canvas, startIndex: Int, stopIndex: Int) {
val itemRight = nodePosition!!.x + nodeRectLimits.right
val itemExternalPaddingWidth = getRenderAttribute(AttributeExternalPaddingWidth, AttributeDefaultExternalPadding)
val itemTop = nodePosition!!.y + nodeRectLimits.top
val itemExternalPaddingHeight = getRenderAttribute(AttributeExternalPaddingHeight, AttributeDefaultExternalPadding)
val childItemsSize = getChildItemsSize(startIndex, stopIndex)
var nextItemTop = itemTop + childItemsSize / 2
val x = itemRight + itemExternalPaddingWidth


for (i in startIndex until stopIndex) {
val currentNode = _children[i]
val bulletDesiredHeight = currentNode.desiredHeightWithChildren
val y = nextItemTop - bulletDesiredHeight / 2
currentNode.setNodePosition(x, y)


currentNode.renderWithChildren(canvas, BulletRenderStyle.ToTheRight)
nextItemTop -= bulletDesiredHeight + itemExternalPaddingHeight
}
}


This is my old Java method:



 public void renderChildrenToRight(Canvas canvas, int startIndex, int stopIndex) {
int itemRight = getNodePosition().x + getNodeRectLimits().right;
int itemExternalPaddingWidth = getRenderAttribute(AttributeExternalPaddingWidth, AttributeDefaultExternalPadding);
int itemTop = getNodePosition().y + getNodeRectLimits().top;
int itemExternalPaddingHeight = getRenderAttribute(AttributeExternalPaddingHeight, AttributeDefaultExternalPadding);
int childItemsSize = getChildItemsSize(startIndex, stopIndex);
int nextItemTop = itemTop + childItemsSize / 2;
int x = itemRight + itemExternalPaddingWidth;


for (int i = startIndex; i < stopIndex; i++) {
Node currentNode = _children.get(i);
int bulletDesiredHeight = currentNode.getDesiredHeightWithChildren();
int y = nextItemTop - bulletDesiredHeight / 2;
currentNode.setNodePosition(x, y);


currentNode.renderWithChildren(canvas, BulletRenderStyle.ToTheRight);
nextItemTop -= bulletDesiredHeight + itemExternalPaddingHeight;
}









share|improve this question

























  • Similar question: stackoverflow.com/questions/31712046/…

    – Randy
    Jan 1 at 2:25






  • 2





    until is a function in Kotlin's stdlib, not a keyword. Do you have the stdlib on your classpath?

    – Egor
    Jan 1 at 2:49











  • well actually there is a similar question, and also the reply I received basically says what was in the original response. Should we mark it as duplicate? Should I accept the answer or not? Thank you to let me know that untilis a function and not a keyword, interesting. Problem solved anyway.

    – Drocchio
    Jan 1 at 12:19
















0












0








0








I am trying to convert a Java project to Kotlin. I get a really strange compile time error the function until is an "Unsolved Reference", how come this function until is not recognized?



 fun renderChildrenToRight(canvas: Canvas, startIndex: Int, stopIndex: Int) {
val itemRight = nodePosition!!.x + nodeRectLimits.right
val itemExternalPaddingWidth = getRenderAttribute(AttributeExternalPaddingWidth, AttributeDefaultExternalPadding)
val itemTop = nodePosition!!.y + nodeRectLimits.top
val itemExternalPaddingHeight = getRenderAttribute(AttributeExternalPaddingHeight, AttributeDefaultExternalPadding)
val childItemsSize = getChildItemsSize(startIndex, stopIndex)
var nextItemTop = itemTop + childItemsSize / 2
val x = itemRight + itemExternalPaddingWidth


for (i in startIndex until stopIndex) {
val currentNode = _children[i]
val bulletDesiredHeight = currentNode.desiredHeightWithChildren
val y = nextItemTop - bulletDesiredHeight / 2
currentNode.setNodePosition(x, y)


currentNode.renderWithChildren(canvas, BulletRenderStyle.ToTheRight)
nextItemTop -= bulletDesiredHeight + itemExternalPaddingHeight
}
}


This is my old Java method:



 public void renderChildrenToRight(Canvas canvas, int startIndex, int stopIndex) {
int itemRight = getNodePosition().x + getNodeRectLimits().right;
int itemExternalPaddingWidth = getRenderAttribute(AttributeExternalPaddingWidth, AttributeDefaultExternalPadding);
int itemTop = getNodePosition().y + getNodeRectLimits().top;
int itemExternalPaddingHeight = getRenderAttribute(AttributeExternalPaddingHeight, AttributeDefaultExternalPadding);
int childItemsSize = getChildItemsSize(startIndex, stopIndex);
int nextItemTop = itemTop + childItemsSize / 2;
int x = itemRight + itemExternalPaddingWidth;


for (int i = startIndex; i < stopIndex; i++) {
Node currentNode = _children.get(i);
int bulletDesiredHeight = currentNode.getDesiredHeightWithChildren();
int y = nextItemTop - bulletDesiredHeight / 2;
currentNode.setNodePosition(x, y);


currentNode.renderWithChildren(canvas, BulletRenderStyle.ToTheRight);
nextItemTop -= bulletDesiredHeight + itemExternalPaddingHeight;
}









share|improve this question
















I am trying to convert a Java project to Kotlin. I get a really strange compile time error the function until is an "Unsolved Reference", how come this function until is not recognized?



 fun renderChildrenToRight(canvas: Canvas, startIndex: Int, stopIndex: Int) {
val itemRight = nodePosition!!.x + nodeRectLimits.right
val itemExternalPaddingWidth = getRenderAttribute(AttributeExternalPaddingWidth, AttributeDefaultExternalPadding)
val itemTop = nodePosition!!.y + nodeRectLimits.top
val itemExternalPaddingHeight = getRenderAttribute(AttributeExternalPaddingHeight, AttributeDefaultExternalPadding)
val childItemsSize = getChildItemsSize(startIndex, stopIndex)
var nextItemTop = itemTop + childItemsSize / 2
val x = itemRight + itemExternalPaddingWidth


for (i in startIndex until stopIndex) {
val currentNode = _children[i]
val bulletDesiredHeight = currentNode.desiredHeightWithChildren
val y = nextItemTop - bulletDesiredHeight / 2
currentNode.setNodePosition(x, y)


currentNode.renderWithChildren(canvas, BulletRenderStyle.ToTheRight)
nextItemTop -= bulletDesiredHeight + itemExternalPaddingHeight
}
}


This is my old Java method:



 public void renderChildrenToRight(Canvas canvas, int startIndex, int stopIndex) {
int itemRight = getNodePosition().x + getNodeRectLimits().right;
int itemExternalPaddingWidth = getRenderAttribute(AttributeExternalPaddingWidth, AttributeDefaultExternalPadding);
int itemTop = getNodePosition().y + getNodeRectLimits().top;
int itemExternalPaddingHeight = getRenderAttribute(AttributeExternalPaddingHeight, AttributeDefaultExternalPadding);
int childItemsSize = getChildItemsSize(startIndex, stopIndex);
int nextItemTop = itemTop + childItemsSize / 2;
int x = itemRight + itemExternalPaddingWidth;


for (int i = startIndex; i < stopIndex; i++) {
Node currentNode = _children.get(i);
int bulletDesiredHeight = currentNode.getDesiredHeightWithChildren();
int y = nextItemTop - bulletDesiredHeight / 2;
currentNode.setNodePosition(x, y);


currentNode.renderWithChildren(canvas, BulletRenderStyle.ToTheRight);
nextItemTop -= bulletDesiredHeight + itemExternalPaddingHeight;
}






android kotlin android-gradle






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share|improve this question




share|improve this question








edited Jan 1 at 13:42









sourav.bh

365216




365216










asked Jan 1 at 2:02









DrocchioDrocchio

94110




94110













  • Similar question: stackoverflow.com/questions/31712046/…

    – Randy
    Jan 1 at 2:25






  • 2





    until is a function in Kotlin's stdlib, not a keyword. Do you have the stdlib on your classpath?

    – Egor
    Jan 1 at 2:49











  • well actually there is a similar question, and also the reply I received basically says what was in the original response. Should we mark it as duplicate? Should I accept the answer or not? Thank you to let me know that untilis a function and not a keyword, interesting. Problem solved anyway.

    – Drocchio
    Jan 1 at 12:19





















  • Similar question: stackoverflow.com/questions/31712046/…

    – Randy
    Jan 1 at 2:25






  • 2





    until is a function in Kotlin's stdlib, not a keyword. Do you have the stdlib on your classpath?

    – Egor
    Jan 1 at 2:49











  • well actually there is a similar question, and also the reply I received basically says what was in the original response. Should we mark it as duplicate? Should I accept the answer or not? Thank you to let me know that untilis a function and not a keyword, interesting. Problem solved anyway.

    – Drocchio
    Jan 1 at 12:19



















Similar question: stackoverflow.com/questions/31712046/…

– Randy
Jan 1 at 2:25





Similar question: stackoverflow.com/questions/31712046/…

– Randy
Jan 1 at 2:25




2




2





until is a function in Kotlin's stdlib, not a keyword. Do you have the stdlib on your classpath?

– Egor
Jan 1 at 2:49





until is a function in Kotlin's stdlib, not a keyword. Do you have the stdlib on your classpath?

– Egor
Jan 1 at 2:49













well actually there is a similar question, and also the reply I received basically says what was in the original response. Should we mark it as duplicate? Should I accept the answer or not? Thank you to let me know that untilis a function and not a keyword, interesting. Problem solved anyway.

– Drocchio
Jan 1 at 12:19







well actually there is a similar question, and also the reply I received basically says what was in the original response. Should we mark it as duplicate? Should I accept the answer or not? Thank you to let me know that untilis a function and not a keyword, interesting. Problem solved anyway.

– Drocchio
Jan 1 at 12:19














1 Answer
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oldest

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Your Intellij IDEA plugin and the Kotlin runtime/compiler that you use in the project need to match.Your android studio must be upgraded with kotlin support. Check all these things and restart your android studio.






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    Your Intellij IDEA plugin and the Kotlin runtime/compiler that you use in the project need to match.Your android studio must be upgraded with kotlin support. Check all these things and restart your android studio.






    share|improve this answer




























      0














      Your Intellij IDEA plugin and the Kotlin runtime/compiler that you use in the project need to match.Your android studio must be upgraded with kotlin support. Check all these things and restart your android studio.






      share|improve this answer


























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        0







        Your Intellij IDEA plugin and the Kotlin runtime/compiler that you use in the project need to match.Your android studio must be upgraded with kotlin support. Check all these things and restart your android studio.






        share|improve this answer













        Your Intellij IDEA plugin and the Kotlin runtime/compiler that you use in the project need to match.Your android studio must be upgraded with kotlin support. Check all these things and restart your android studio.







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        share|improve this answer










        answered Jan 1 at 6:43









        Niyati MehtaNiyati Mehta

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