OutOfBoundsException in Processing (Sound library)












0














I recently started playing with Processing. I want to create a simple FFT visualizer that will import music file using Sound library. Here's my code and the console output.



Console Output



import processing.sound.*;
SoundFile file;

void setup()
{
size();
background(51);

file = new SoundFile(this, "song.mp3");
file.play();
}

void draw ()
{

}


Can someone explain why is this happening and how it can be fixed?
By the way, sound file (song.mp3) is located in the same folder as the .pde file.










share|improve this question






















  • Files need to be in a subfolder named data. So place the audiofile in [sketchfolder]/data
    – J.D.
    Dec 27 '18 at 20:11










  • I'm still getting the same error
    – Michał.Pelc
    Dec 27 '18 at 20:14
















0














I recently started playing with Processing. I want to create a simple FFT visualizer that will import music file using Sound library. Here's my code and the console output.



Console Output



import processing.sound.*;
SoundFile file;

void setup()
{
size();
background(51);

file = new SoundFile(this, "song.mp3");
file.play();
}

void draw ()
{

}


Can someone explain why is this happening and how it can be fixed?
By the way, sound file (song.mp3) is located in the same folder as the .pde file.










share|improve this question






















  • Files need to be in a subfolder named data. So place the audiofile in [sketchfolder]/data
    – J.D.
    Dec 27 '18 at 20:11










  • I'm still getting the same error
    – Michał.Pelc
    Dec 27 '18 at 20:14














0












0








0







I recently started playing with Processing. I want to create a simple FFT visualizer that will import music file using Sound library. Here's my code and the console output.



Console Output



import processing.sound.*;
SoundFile file;

void setup()
{
size();
background(51);

file = new SoundFile(this, "song.mp3");
file.play();
}

void draw ()
{

}


Can someone explain why is this happening and how it can be fixed?
By the way, sound file (song.mp3) is located in the same folder as the .pde file.










share|improve this question













I recently started playing with Processing. I want to create a simple FFT visualizer that will import music file using Sound library. Here's my code and the console output.



Console Output



import processing.sound.*;
SoundFile file;

void setup()
{
size();
background(51);

file = new SoundFile(this, "song.mp3");
file.play();
}

void draw ()
{

}


Can someone explain why is this happening and how it can be fixed?
By the way, sound file (song.mp3) is located in the same folder as the .pde file.







audio processing indexoutofboundsexception javasound






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Dec 27 '18 at 20:02









Michał.Pelc

74




74












  • Files need to be in a subfolder named data. So place the audiofile in [sketchfolder]/data
    – J.D.
    Dec 27 '18 at 20:11










  • I'm still getting the same error
    – Michał.Pelc
    Dec 27 '18 at 20:14


















  • Files need to be in a subfolder named data. So place the audiofile in [sketchfolder]/data
    – J.D.
    Dec 27 '18 at 20:11










  • I'm still getting the same error
    – Michał.Pelc
    Dec 27 '18 at 20:14
















Files need to be in a subfolder named data. So place the audiofile in [sketchfolder]/data
– J.D.
Dec 27 '18 at 20:11




Files need to be in a subfolder named data. So place the audiofile in [sketchfolder]/data
– J.D.
Dec 27 '18 at 20:11












I'm still getting the same error
– Michał.Pelc
Dec 27 '18 at 20:14




I'm still getting the same error
– Michał.Pelc
Dec 27 '18 at 20:14












1 Answer
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oldest

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0














Put the mp3 file in a folder called data which should be located where your .pde file is located.



This might not fix your issue though. If the issue persists, then it's the fault of the SoundFile library and there is nothing you can currently do.



I have heard people recommending the "minim" library. Try to look into that, as continuing to use the SoundFile library will only lead to problems.






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    1 Answer
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    1 Answer
    1






    active

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    oldest

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    active

    oldest

    votes









    0














    Put the mp3 file in a folder called data which should be located where your .pde file is located.



    This might not fix your issue though. If the issue persists, then it's the fault of the SoundFile library and there is nothing you can currently do.



    I have heard people recommending the "minim" library. Try to look into that, as continuing to use the SoundFile library will only lead to problems.






    share|improve this answer


























      0














      Put the mp3 file in a folder called data which should be located where your .pde file is located.



      This might not fix your issue though. If the issue persists, then it's the fault of the SoundFile library and there is nothing you can currently do.



      I have heard people recommending the "minim" library. Try to look into that, as continuing to use the SoundFile library will only lead to problems.






      share|improve this answer
























        0












        0








        0






        Put the mp3 file in a folder called data which should be located where your .pde file is located.



        This might not fix your issue though. If the issue persists, then it's the fault of the SoundFile library and there is nothing you can currently do.



        I have heard people recommending the "minim" library. Try to look into that, as continuing to use the SoundFile library will only lead to problems.






        share|improve this answer












        Put the mp3 file in a folder called data which should be located where your .pde file is located.



        This might not fix your issue though. If the issue persists, then it's the fault of the SoundFile library and there is nothing you can currently do.



        I have heard people recommending the "minim" library. Try to look into that, as continuing to use the SoundFile library will only lead to problems.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Dec 27 '18 at 20:18









        DWuest

        30311




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