Flutter CheckboxListTile secondary widget function
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Multi tool use
Using the CheckboxListTile widget with an edit icon as the secondary widget.
I want to be able to edit each item in the Checkbox list.
!(https://ibb.co/m0Gc3Gx)
What is a good way of adding a function to be able to edit each item in the CheckboxListTile.
Widget _buildItem(BuildContext context, int index) {
final remind = reminders[index];
return CheckboxListTile(
value: remind.isDone,
title: Text(remind.title + "-" + remind.message),
secondary: const Icon(Icons.edit),
controlAffinity: ListTileControlAffinity.leading,
onChanged: (bool isChecked) {
onRemindToggle(remind, isChecked);
},
);
}
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add a comment |
Using the CheckboxListTile widget with an edit icon as the secondary widget.
I want to be able to edit each item in the Checkbox list.
!(https://ibb.co/m0Gc3Gx)
What is a good way of adding a function to be able to edit each item in the CheckboxListTile.
Widget _buildItem(BuildContext context, int index) {
final remind = reminders[index];
return CheckboxListTile(
value: remind.isDone,
title: Text(remind.title + "-" + remind.message),
secondary: const Icon(Icons.edit),
controlAffinity: ListTileControlAffinity.leading,
onChanged: (bool isChecked) {
onRemindToggle(remind, isChecked);
},
);
}

What do you mean by "hook up the secondary widget to a function"? Can you elaborate.
– John Wick
Jan 3 at 9:26
Thanks John, I updated the description and I hope it make more sense now.
– Daniel Albinsson
Jan 3 at 9:34
add a comment |
Using the CheckboxListTile widget with an edit icon as the secondary widget.
I want to be able to edit each item in the Checkbox list.
!(https://ibb.co/m0Gc3Gx)
What is a good way of adding a function to be able to edit each item in the CheckboxListTile.
Widget _buildItem(BuildContext context, int index) {
final remind = reminders[index];
return CheckboxListTile(
value: remind.isDone,
title: Text(remind.title + "-" + remind.message),
secondary: const Icon(Icons.edit),
controlAffinity: ListTileControlAffinity.leading,
onChanged: (bool isChecked) {
onRemindToggle(remind, isChecked);
},
);
}

Using the CheckboxListTile widget with an edit icon as the secondary widget.
I want to be able to edit each item in the Checkbox list.
!(https://ibb.co/m0Gc3Gx)
What is a good way of adding a function to be able to edit each item in the CheckboxListTile.
Widget _buildItem(BuildContext context, int index) {
final remind = reminders[index];
return CheckboxListTile(
value: remind.isDone,
title: Text(remind.title + "-" + remind.message),
secondary: const Icon(Icons.edit),
controlAffinity: ListTileControlAffinity.leading,
onChanged: (bool isChecked) {
onRemindToggle(remind, isChecked);
},
);
}


edited Jan 3 at 9:33
Daniel Albinsson
asked Jan 3 at 9:16
Daniel AlbinssonDaniel Albinsson
13
13
What do you mean by "hook up the secondary widget to a function"? Can you elaborate.
– John Wick
Jan 3 at 9:26
Thanks John, I updated the description and I hope it make more sense now.
– Daniel Albinsson
Jan 3 at 9:34
add a comment |
What do you mean by "hook up the secondary widget to a function"? Can you elaborate.
– John Wick
Jan 3 at 9:26
Thanks John, I updated the description and I hope it make more sense now.
– Daniel Albinsson
Jan 3 at 9:34
What do you mean by "hook up the secondary widget to a function"? Can you elaborate.
– John Wick
Jan 3 at 9:26
What do you mean by "hook up the secondary widget to a function"? Can you elaborate.
– John Wick
Jan 3 at 9:26
Thanks John, I updated the description and I hope it make more sense now.
– Daniel Albinsson
Jan 3 at 9:34
Thanks John, I updated the description and I hope it make more sense now.
– Daniel Albinsson
Jan 3 at 9:34
add a comment |
1 Answer
1
active
oldest
votes
There could be a better way of doing this. But giving a brief idea about how to achieve it is as follows:
static String name = "John";
Map<String, bool> values = {
name: true,
};
Widget checkbox()
{
return ListView(
children: values.keys.map((String key) {
return new CheckboxListTile(
title: new Text(name),
value: values[key],
secondary: IconButton(
icon: Icon(Icons.edit),
onPressed: (){
setState(() {
name = "James";
});
print("Name is : $name");
},
),
controlAffinity: ListTileControlAffinity.leading,
onChanged: (bool value) {
setState(() {
values[key] = value;
});
},
);
}).toList(),
);
}
which would result into something like this.
And when edit icon is pressed the field changes from john to James. Similarly you can edit the code as per your need.
Hope it helped:)
Thanks John, this helped me in the correct direction.
– Daniel Albinsson
Jan 4 at 9:25
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
There could be a better way of doing this. But giving a brief idea about how to achieve it is as follows:
static String name = "John";
Map<String, bool> values = {
name: true,
};
Widget checkbox()
{
return ListView(
children: values.keys.map((String key) {
return new CheckboxListTile(
title: new Text(name),
value: values[key],
secondary: IconButton(
icon: Icon(Icons.edit),
onPressed: (){
setState(() {
name = "James";
});
print("Name is : $name");
},
),
controlAffinity: ListTileControlAffinity.leading,
onChanged: (bool value) {
setState(() {
values[key] = value;
});
},
);
}).toList(),
);
}
which would result into something like this.
And when edit icon is pressed the field changes from john to James. Similarly you can edit the code as per your need.
Hope it helped:)
Thanks John, this helped me in the correct direction.
– Daniel Albinsson
Jan 4 at 9:25
add a comment |
There could be a better way of doing this. But giving a brief idea about how to achieve it is as follows:
static String name = "John";
Map<String, bool> values = {
name: true,
};
Widget checkbox()
{
return ListView(
children: values.keys.map((String key) {
return new CheckboxListTile(
title: new Text(name),
value: values[key],
secondary: IconButton(
icon: Icon(Icons.edit),
onPressed: (){
setState(() {
name = "James";
});
print("Name is : $name");
},
),
controlAffinity: ListTileControlAffinity.leading,
onChanged: (bool value) {
setState(() {
values[key] = value;
});
},
);
}).toList(),
);
}
which would result into something like this.
And when edit icon is pressed the field changes from john to James. Similarly you can edit the code as per your need.
Hope it helped:)
Thanks John, this helped me in the correct direction.
– Daniel Albinsson
Jan 4 at 9:25
add a comment |
There could be a better way of doing this. But giving a brief idea about how to achieve it is as follows:
static String name = "John";
Map<String, bool> values = {
name: true,
};
Widget checkbox()
{
return ListView(
children: values.keys.map((String key) {
return new CheckboxListTile(
title: new Text(name),
value: values[key],
secondary: IconButton(
icon: Icon(Icons.edit),
onPressed: (){
setState(() {
name = "James";
});
print("Name is : $name");
},
),
controlAffinity: ListTileControlAffinity.leading,
onChanged: (bool value) {
setState(() {
values[key] = value;
});
},
);
}).toList(),
);
}
which would result into something like this.
And when edit icon is pressed the field changes from john to James. Similarly you can edit the code as per your need.
Hope it helped:)
There could be a better way of doing this. But giving a brief idea about how to achieve it is as follows:
static String name = "John";
Map<String, bool> values = {
name: true,
};
Widget checkbox()
{
return ListView(
children: values.keys.map((String key) {
return new CheckboxListTile(
title: new Text(name),
value: values[key],
secondary: IconButton(
icon: Icon(Icons.edit),
onPressed: (){
setState(() {
name = "James";
});
print("Name is : $name");
},
),
controlAffinity: ListTileControlAffinity.leading,
onChanged: (bool value) {
setState(() {
values[key] = value;
});
},
);
}).toList(),
);
}
which would result into something like this.
And when edit icon is pressed the field changes from john to James. Similarly you can edit the code as per your need.
Hope it helped:)
answered Jan 3 at 10:34
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John WickJohn Wick
35039
35039
Thanks John, this helped me in the correct direction.
– Daniel Albinsson
Jan 4 at 9:25
add a comment |
Thanks John, this helped me in the correct direction.
– Daniel Albinsson
Jan 4 at 9:25
Thanks John, this helped me in the correct direction.
– Daniel Albinsson
Jan 4 at 9:25
Thanks John, this helped me in the correct direction.
– Daniel Albinsson
Jan 4 at 9:25
add a comment |
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What do you mean by "hook up the secondary widget to a function"? Can you elaborate.
– John Wick
Jan 3 at 9:26
Thanks John, I updated the description and I hope it make more sense now.
– Daniel Albinsson
Jan 3 at 9:34